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Team Lazerbeam

565
Posts
6
Topics
2,892
Followers
259
Following
A member registered Feb 22, 2015 ·View creator page →
www.teamlazerbeam.com@teamlazerbeam@teamlazerbeam.bsky.social

Creator of

Shred your way to financial security in the spider smashing hit of The Summer!
Action
A first-person, roguelike deckbuilder, bursting with mushrooms and mega-combos!
Card Game
Create your ultimate muscle babe and punch, cuddle & smooch your way through the world's cutest wrestling promotion!
Visual Novel
1st person deck-building, dungeon-crawling, shroom-slaying roguelike!
Card Game
You're going to a new planet. It's gonna be weird.
Interactive Fiction
A game about searching for answers in the furthest corners of The Universe.
Visual Novel
Half game. Half album. All awesome! A punk game split from Team Lazerbeam & The Superweaks!
The World's greatest ice-cream-cone romance-saga continues!
An awkward dancing, dating simulator about trying to fit in.
A frozen treat dating simulator
Simulation
A game about navigating the depressing and absurd world of customer service in the year 2312.
Simulation
An intuitive screen lapsing tool

Recent community posts

很高兴听到这个消息!感谢您的参与!摇滚吧!

Thanks so much for playing, and taking the time to leave this comment. We appreciate it so much!

Woah, this is so brutal! Definitely takes the prize for most broken Catharsis ever!

Hi!

Thanks so much for the encouraging feedback!

To answer your question, you unfortunately ran into a bug at the end of the prototype. This is an known issue where the win screen doesn't trigger as it should. We've resolved the issue on our side, and will be releasing an update soon!

Thanks for playing!

Hi hi! Thanks heaps for the encouraging message, and feedback on performance. Glad to hear you have found that the new version is running better on your side!

Cool to hear that you like how the game looks with visual settings dialed down - we totally agree on this side. Gives the whole thing more of a picture book vibe right?

Thanks again for the support - this kinda thing means so much to us!

Hi! Sorry to hear you're suffering with poor performance on your side.

We've not been focusing on optimization yet - this is only something we'll only really get into once we're preparing to launch the actual game. Before it's officially released, we'll obviously be putting a lot of effort into QA, and making sure the game runs as smoothly as possible for the widest group of players, but for now we're much more in the initial creative phase of seeing where we can take this thing.

Sorry again that you're stuggling to run the game smoothly. Something you can try is lowering the resolution and disabling ambient occlusion.

Hope that helps, and thank you for keeping Shroom and Gloom on your radar!

This bug has been resolved in the current version of the prototype.

Good job beating the game with only 59 HP!

It's January 9th 2025 and this game hasn't been abandoned, but development is ticking along very slowly.

We're long overdue to put out some kind of dev log or update on Wrestling With Emotions 2. Unfortunately the situation is rather sad, and we don't really like needing to share sad news.

The TL:DR is that our publisher run into financial difficulties and had to stop funding all their unreleased projects, including WWE2. This put us in a very difficult situation. We desperately wanted to finish the game and release it, but had lost our funding and publishing support to do that. We didn't want to rush out a game that we weren't happy with. We also didn't know how we were going to keep Team Lazerbeam going without that support.

The good news is that we were able to get a lot of interest in one of our other titles, Shroom and Gloom. This meant we could not only keep our doors open, but our full time team has been able to grow. And for the first time in 10 years of making games together, a Team Lazerbeam title has broken out of the alternative, punk game space and captured the interest of  the wider indie game community. We're super grateful for everything, but it does mean WWE2 is currently very much on the back burner.

We're totally committed to bringing this beautiful game to people when the stars align, although we have no idea when that might be.

Thanks for checking in, and for your interest in Wrestling With Emotions 2. Hope you'll love the final game when it's eventually launches.

Hi.

Sorry to hear you're struggling. Are you able to download other games on itch?

Thanks for checking in. Great to hear you're enjoying the game.

Confirming that we are well aware that the resurrection on Lazarus is currently very underwhelming and unclear. We're currently working on improving higher priority aspects of the game, but Lazarus will totally get some love when the time is right!

Does this happen every time? What version of the game are you on?

Thanks so much for the great feedback, and for making this Let's Play. Stoked to watch it!

Not sure - we're not aware of any other users having this issue. Maybe a problem with how you're unzipping the file? Or maybe the download was interrupted?

Thanks for letting us know. Please could you check the version of the game you're running? We were aware of some issues like this in the first versions of the prototype, but it was resolved many versions ago.

Hi! Thanks for the comment, and letting us know about those issues. We're aware that it's possible to find lots of infinite loops in explore phases. We'll have to update some of the cards to prevent this in the future, but please enjoy those infinites while they're still possible!

Thanks so much for passing this along to us. We've added this to our known issues and are working on trying to replicate this issue so we can resolve it.

Yeah, this is how things currently work. Could be something we could improve on in the future, but as a tiny team with very little time to make this prototype we've had to chose our battles when looking at which sides of the game to focus on.

Thank you! This kind of encouraging feedback means so much to us!

Nice! There are currently some wild infinites to be found in Explore mode!

Not sure what this means - did you leave this comment on the right game? What is the "rotting bone passive"? What does it mean to "replace the bones"?

Haha, it's easy to miss!

We did play around with making Rations +1 energy for 0 cost, but rather went with it having some cost, forcing you to be mindful about when you play it!

Hi. This isn't a bug; rations has a cost of 1 energy, so using it will increase your current energy by 1.

Thank you for playing, and for the encouraging feedback!

Thanks.

BTW, the version number is in the file name, or can be seen in the bottom left of the screne if you pause the game.

Hi! Glad you're enjoying the game - great to hear.

Thanks for letting us know about this bug. Could you check what version of the game you're on? This issue sounds like something that was resolved quite a few versions ago.

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