Movatterモバイル変換


[0]ホーム

URL:


Skip to main content

itch.ioitch.io logo & titleitch.io logo

Browse GamesGame JamsUpload GameDeveloper LogsCommunity
Log inRegister
Indie game storeFree gamesFun gamesHorror games
Game developmentAssetsComics
SalesBundles
Jobs
TagsGame Engines

ShadowDx

63
Posts
1
Topics
12
Followers
31
Following
A member registered Nov 05, 2018 ·View creator page →
bsky.app/profile/shadowdx.bsky...@ShadowDx

Creator of

A short narrative adventure based on Circumstantial Evidence (1929( by Edgar Wallace
Role Playing
A simple matching game, and more!
Puzzle
Play in browser
Tic Tac Toe played on a Cube
Play in browser
A simple jigsaw puzzle game featuring famous public domain art from 1925
Puzzle
Play in browser

Recent community posts

Do you have a demo reel? I might hit you up for a future project. 

I played it.

I did a jump attack.

I fell through the floor.

It was the highlight of my day.

3.14 stars

Hey everyone. This was made with RPG Maker XP which requires a download. 

It's a safe file to download! Even if Windows tells you otherwise. If anyone knows how to make this better, please let me know. Thanks. 

Lovely game. Very charming sounds when landing on flowers. I think more flowers would make it a little better. Even jumping the maximum I could not reach the next flower several times. 

Very fun though! Max score was 250. 

Starting with the finished painting and then having it break was a great touch.

Music used was a great pairing. 

I played for three minutes, but enjoyed every second.

I am a pariah. 😔

Thanks! I tried to find interesting artwork that had just come into the public domain. 

I would like to remaster this game someday and I like the idea of little bubbles popping up with facts about the artist and the work during. 

Thanks for playing!

This was a fun little game. I found it interesting and well-made, although some mechanics were confusing. For example, if you spend $300 on a vowel and then sell the word for $280, it says 'earned $300' when you actually lost money. It seems like the selling price for the word was set no matter what word you actually spelled, which was counterintuitive. Lastly, you can keep clicking 'auto-proposal' and 'make offer' to have the store make the selling sound (but you only make $0). Great submission.

Maybe a problem on my end, but I can't seem to get the block to move. 😓

It's certainly very interesting. 

I must admit I think a lot of the deeper meanings are lost of me, but it seems like it will likely be somewhat confusing to the average player. To the extent that's the point I guess that's fine then.  (I have not seen the film, so I'm sure that would make a difference)

A few mechanical issues / suggestions: 

I would include some indication that the player is hovering over a clickable button, and an indication that the button has been clicked. As it is, it feels awkward to click and not have confirmation that the button press was successful. Also, if it's possible for you to change the cursor, I would. The default cursor breaks the immersion, and the rest of the atmosphere is very immersive. 

In the very beginning, I found the music a little too loud to hear the text. Having additional options to adjust the volume of effects or music would be helpful. 

All in all, an interesting experience. I think it needs some additional feedback to encourage players to play more and seek more endings. 

. . .

One final note - I have no idea what the organizer's stance on the use of AI to generate imagery for these projects is, but hopefully they will clarify that in the future to the extent it becomes relevant. 

Thanks for making this. I was really impressed by some of the transitions. 

Greetings! I don’t plan to create anything this year, but I’d be happy to play test some submissions and provide some basic feedback. 

(Feel free to drop a link to your WIP below, or drop your contact info if you don’t want to post the link publicly).

Good luck to everyone and thanks again to the hosts for continuing this celebration of works entering the public domain!

This is well made and fun. 

This is a lot of fun. 

I would love to see something in the results page that I could copy and paste, as well as some kind of stat tracking, but as-is I think this is pretty great. 

This is lots of fun! I think it's possible to get it in 6 guesses even knowing nothing about hex as long as you guess smart, at least most of the time. I've managed to win 10 out of my last 11 attempts (and I'm colorblind 😅).

A note: some of the slide puzzle starting configurations are impossible to solve. Sorry about that! Just please push the reset button if you think you are stuck. 😬

I did make it through!

I found the experience enjoyable, and although the interface was a little jittery I did not have too much trouble with it. 

My only real concern was a page display issue that occurred every time I spoke with a character. Before I had a chance to see it, a page of text flashed and then disappeared. I think it was just showing me a previously loaded page so I wasn't missing anything, but it gave me the impression that I was missing part of the story. 

The draw distance for the maze was a little confusing at first (since it looked like there were no rocks before they came into view in some parts), but I think it was about the right size and difficulty to make it feel worthwhile. 

All in all not a bad experience, although some additional polish (e.g. making it harder to get caught on trees when wandering around the forest... clearly indicating that there is nothing to explore in certain directions) would improve it. 

It was fun. 

I jumped when the lady started shooting at me. Excellent work!

Very fun. I love the piano key sounds when making menu selections.

Eventually, but I did not notice it the first time I jumped straight into the action!

Fun game with great presentation! I would suggest making the easy difficulty a little easier, and also potentially making the controls a little tighter. I completed the hardest difficulty via keyboard, but I could not complete the easy song with a mouse or on my phone using the virtual controls. At first the 'a' and 'b' notes confused me, but once I understood them I definitely think they added a lot to the game. Great work!

itch.io on Twitteritch.io on Facebook
AboutFAQBlogContact us
Copyright © 2025 itch corp ·Directory ·Terms ·Privacy ·Cookies

[8]ページ先頭

©2009-2025 Movatter.jp