Thanks! I thought about the volume control but I had no time to do it as I was focused on more critical aspects of the game. But I get your thinking... In a game where music is an essential part of the game feel, there should be an in-game volume control. All I did was a setting to turn music on and off, relying on the user to adjust the volume of the PC.
thanks for the kind words and I’m sorry that it took some effort to figure out the firing button. I have to update the website and include some instructions. I used a combination of animation player and tweens, depending on the case. If you let me know which one interested you the most, I’ll be happy to explain.