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Richard of TND

272
Posts
717
Followers
87
Following
A member registered Feb 21, 2019 ·View creator page →
tnd64.unikat.sk

Creator of

Futuristic SEUCK Reduxarcade blaster
Shooter
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The finale based on a well known and much loved arcade game.
Shooter
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A Zzap! 64 Micro Action special edition of the crazy shoot 'em up, Zzapped in the Butt!
Shooter
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A game for Retro Programmers Inside and Phaze 101's "Simon Says" game jam for your C64
Puzzle
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A fun run and jump game first released on Zzap! 64 Micro Action 23's covermount
Survival
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4k game written for Reset's Craptastic 2024 mini game compo.
Play in browser
Espionage action packed horizontal shooter.
Shooter
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Covermount game: Help your Alpaca escape the Mayan Temple Underground in this run and jump game
Platformer
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Covermount game: A Special edition of the horizontal scrolling shoot 'em up
Shooter
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Free to download arcade shooter inspired by Imagic's Atlantis, although slightly different.
Shooter
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Space SEUCK shooter by Vox Videogame enhanced by TND Games
Shooter
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Exciting sequel to the original Snake vs Bomb participated in the Retro Snake Game Jam..
Survival
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Racing game for Retro Programmers Inside Racing Car Game Jam
Racing
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Platform adventure by Eleanor Burns
Adventure
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Feed the Snake, but don't get hit by the bombs :)
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Single button game based on the 4K Craptastic entry, Little Nippers
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Fun PONG variant for the PONG 50 Years Challenge Game Jam
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A fun seaside themed game written for Reset's 4K game development project
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Zzap! 64 Covermount 7: Control a police force to rid the city of bad villains. Also protect and serve the public.
Play in browser
Reset covermount game: Horizontal scrolling SEUCK by Alf Yngve, inspired by the classic Silkworm
Shooter
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Silly asteroid dodging joke game. Fly your rocket into space, but avoid the asteroids.
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Static screen shoot 'em up inspired by a PD game by Bombjack LTD and MCG. Shoot and burst those balls.
Shooter
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Craptastic 2018 Competition: Help your school boy save his dog by fighting off the rabid robots.
Shooter
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ZZAP! 64 covermount game: Roll your balls, and avoid the holes.
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Cute, and fun underwater SEUCK blaster. Help Rayfish and Mrs Rayfish save Atlantor from the aliens.
Shooter
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An awesome updated arcade blasting sequel to Cosmic Combat.
Shooter
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Survival party game based on the scary Commodore 64 game.
Survival
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Fast paced high score attack dodgem party game by Blazon - Games Division
Survival
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SEUCK Compo 2014 Prize: One person, two dimensions. Which one is the true world?
Shooter
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ZZAP! 64 Covermount game: Galaxians tribute. Defend the Universe from the evil Space Hawx.
Shooter
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SEUCK Compo 2021 Prize: Send your SWAT team member through a dangerous factory and shut it down.
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SEUCK Compo 2021: Futuristic push scrolling shoot 'em up featuring robots. Save your world from meltdown.
Shooter
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SEUCK Compo 2021 runner up: They're evil and they want to take over the world. Can you stop them capturing our birds?
Shooter
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Disc-room inspired hi score attack game: How long can you survive the bouncing saw blades for?
Survival
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Fun hi-score attack challenge which has won the CSDB Fun Compo 2021. Spin and grab those tasty treats. Avoid the skull.
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Fun score attack parachute style game. Drop your parachute and land safely onto all the landing pads.
Action
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Fun for five minutes hi score attack challenge created in Unity 3D
Shooter
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Reset Covermount: Shoot 'em up. Fly through 4 caverns, shooting aliens while avoiding laser gates.
Shooter
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Make your SEUCK games come to life making a new front end and link manually to your finished game. No code required.
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Mini game, written for the Cassette 50 Charity compo: Help your paratroopers land on all the landing pads.
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SEUCK: High speed action packed blaster for your C64. Fly your Cobra fighter and cause some carnage towards the enemies.
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Reset Covermount game: Join Joe Rubicon as he fights through two different realities. Which reality is the real one?
Shooter
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SEUCK: Fast paced blaster. Toss your rocket into space for a trip of a lifetime. Fight aliens on the way.
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A fun hi-score attack winter sports challenge. Slide your way through an infinite winter course, picking up flags.
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C64 arcade combat featuring ninjas and shurikens. Jump from platform to platform, and fight the evil master's guards.
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A fun breakout game with a big difference. You control mirrored bats, and the aliens can also help.
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SEUCK Compo 2019 special: Cute platform antics sequel. Help Squibblies rescue his family from an evil monster.
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2K Game for the Cassette 50 Charity Compo. Dodge as many rockets as you can.
Play in browser
C64 static screen shoot 'em up: Protect your city from the onslaught of evil aliens.
Shooter
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Deluxe full edition of Zzapped in the Butt for the C64. Defend Earth from invading aliens (and its evil mothership).
Shooter
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Fast paced arcade shooter. Fight those aliens
Shooter
CSDB Fun Compo 2020 entry: Stack the toilet paper onto a moving cabinet. Destroy the virus.
Play in browser
SEUCK Compo 2020 prize: Help Synthia solve clues in order to escape from the Cyber Crypt.
Adventure
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SEUCK COMPO 2020 runner up: Fly your Spearhead jet across enemy territory and try to destroy their beacon.
Shooter
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SEUCK Compo 2020 runner up: A horizontal scrolling game. Fly through each sector and try to destroy the Guilotine.
Shooter
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Master your C64 games with a scroll text, loading bitmap and music. Complete with smart load error checker.
Craptastic 2020 compo entry: Defend planet earth from the pink mothership of doom.
Shooter
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Addictive puzzle game. Invert all the tiles and avoid the crazy monsters throwing bombs at you.
Puzzle
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Funny platform game in which you are granny and must collect your teeth from a fish bowl.
Platformer
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Fun score attack party game involving rockets, asteroids and trance music
theC64 game: Guide your snake around the screen eating fruit. Eat bombs to clear the screen. Avoid walls and skulls.
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Scene World Covermount game: Grab those diamonds, but don't become spidey's din, dins!
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theC64: Fun collect those rain drops and try to stop the flooding of your village.
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Mind bending puzzler. Can you complete all 32 levels extinguishing all the cross-inverted lights?
Puzzle
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Reset Covermount game: Fly into the mines inside an asteroid, locate its creator and try to destroy it.
Shooter
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Apocalyptic industrial cleaning simulator. Clean up the waste spillage before the reactor goes into meltdown.
Survival
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Reset Covermount game: Full arcade tank combat game with 3 tough levels to battle through. Total carnage guaranteed.
Action
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Arcade adventure for the Commodore 64. Control a vet, who embarks on a dangerous quest in search of a sick elephant/
Adventure
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A fun score attack game based on the TND tape loader game, "Happy Blocks"
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SEUCK Compo 2019 winner prize: An evil reptile is causing chaos. You must enter the pagoda, and fight the evil.
Action
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SEUCK Compo 2019 runner up prize: An epic sideways push scrolling arcade adventure game inspired by Golden Axe.
Adventure
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SEUCK Compo 2019 runner up prize. Patrol two pilots and fight against your commander's mech forces.
Shooter
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A vertical scrolling shoot 'em up for the C64.
Shooter
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Awesome horizontal scrolling shoot 'em up. Fight aliens, rescue camels and destroy alien planets. We know you want to!
Shooter
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The sequel to Let's Invade. The invaders are back, bigger and better than its prequel.
Shooter
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A stunning vertical scrolling shoot 'em up sequel, with progressive power ups for your Commodore 64
Shooter
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Action packed static screen platformer. Collect crystals, destroy aliens and escape the security complex- if you can.
Platformer
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Quality horizontal scrolling blaster with stunning graphics. Fly Starfysh through 4 zones, blasting aliens.
Shooter
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Recent community posts

It is a shame your game had to be taken down, but you have done the right thing, since they are the copyright holders. I was asked about whether or not I was interested on a specific C64 game project myself, but declined to develop it due to the same reason and also the complexity of the game design. 

I'm not involved with this project, so I do not know to be honest.

Thank you. I'm glad you enjoyed it. I might expand this game a bit further later on this year, to make a sequel, but with a difference. I'm quite busy with some other things at the moment, mainly on the music and editing front.

Sorry if this game has disappointed you. I wanted to try and give it an old retro arcade feeling, so a parallax star field was made to make the invaders much easier to see. There are flashing effects in the game, but that is only when you carry a smart bomb on the level you pick it up - and activate it by pulling the joystick down.
I made this game as part of a game coding tutorial/feature for Scene World. The idea was to try and make things as simple where possible, but still keep the power element features inside.

Great platform game, nice music also, feels very 1990s oldschool. Also thanks for using Tape Master Pro V5 for the digital tape version of this game. I look forward to seeing future game development for you in the near future.

That is awesome. I can imagine someone perhaps making a C64 bitmap loading picture from it. Thank you for that

Cheers. By the way this is not a SEUCK title. It was self-programmed and no Shoot Em Up Construction Kit was used for this one :)

Wow, thank you for this. I like what you have done here. :)

I gave Randoom 2 a go on my U64 last night. The game has nice graphics, some good music and the game is pretty much like the first Randoom, which works well. The power ups in the game enhance it even more. I was quite addicted to this game last night and want to say well done. I look forward to the next game.

Thanks for that, and yes there is a sequel coming later on this summer (August). The third installment will be my very last in the LI series :)

SEUCK games are games that have been developed using the Shoot Em Up Construction Kit. Let's Invade 2 was not developed using the shoot 'em up construction kit, or enhanced as a SEUCK game. I programmed it myself :)

Nice game. I liked the training simulation part, where you take on a giant bug and attempt to defeat it. I also like the second part of the game (the main game) which is a great homage to Centipede. The game is playable, and very challenging. I would love to see a front end presentation with logo and hi score table/detection, but of course I cannot ask for everything ;) Well done.

Great update. Happy to be able to play it now with levels. :) 

Nice. I remember the first Tusari game, when it was published back in the 1990s on a UK magazine cover tape. The game was fun. Well done :)

Ah, okay. I just checked out V1.1 and ... wow ... I am really impressed with the new features featured in this. I am hoping to have a play around with this some time after my main programmed game projects has finished in about 5 or 6 weeks time (Although the game project will not be released until August). :)

Thank you. This game originally started as a game tutorial project in 2018, then later in 2018 Saul jumped into making the graphics for this project for the RGCD 16KB Cart compo 2019. A few years later I decided to make the game even better by adding a hi score table. It was really good fun to develop. 

Thank you. I'm glad you like it. I'm sure Ax!s will also be very pleased to see this game featured in the video. He did a great job with the graphics.

Thank you. It was fun developing this game for RGCD's 16KB cartridge compo 2019.

Superb. Thank you for sharing this in your video. I feel very proud with what Saul and myself achieved in developing this game. This was one of my longest projects originally started in 2017. Things went really bad in 2021 where I lost all my data. I managed to salvage work from 2017 and restarted the project with Saul. It took a while to create, but it was really worth the effort :)

Sure. I have no issue with that, and I think Alf would be over the moon. Thank you for sharing it :)

Sure. I have no issue with that :) Thanks for including it Jamie.

Well done in creating your very first game. I was very impressed with Donutsman. The game design is sort of pacman, but with an additional special feature before completing the level. Nice music also. 

Great port of the all time classic. I think you have done a fantastic tribute to one of my all time favourite arcade classics. I always loved Space Invaders as a child. I do have a suggestion for a future update if you are able to update it in the foreseeable future. There is one screen missing, which is the score advance table, featuring the aliens and the scores per alien shot. Perhaps you could place this before the menu, and pressing fire jumps to the menu with the game options. 

Not a bad implementation. I enjoyed "Zoo Keeper 2" the most out of all games in the "Zoo Keeper" series. The first one was good, the second one was great, and this one was alright. :)

Thank you, I'm glad you enjoyed this creation. I hope to expand it a little further later on this year by adding a hi score table and also adding some effects and different things to the game. I had loads of fun programming it in CBMPRGStudio V4.5.0.

Wow! awesome. I checked this utility out. I did have problems at first, but I got it working at the end. After experimenting with an example standard SEUCK game using this scripting tool. I found it great fun. The possible features mentioned in the manual are amazing. I like the smart aim, enemy hunt player, and scroll acceleration feature. With the acceleration feature, it could be possible to do things like racing games, pursuits, etc. 

For me, the only downside is that this tool will not work on games created using the Sideways Scrolling adaptation of SEUCK (Both, Jon's Left scrolling version, and Martin's Right scrolling version). It would be interesting to see if in the future a version of the SCK could be made for those versions of SEUCK.  

Anyway, keep up the good work. This kit is really awesome. I just need to make a game for it :)

 

Great tool. I love this tape tool and had loads of fun creating special tape loaders for specific TND games and other tools out of it, especially the Alpacalypse loader. There is one feature missing, whether or not it is important I don't know. Before loading each file, there should be at least a 2-5 second gap with no pulse between each file on tape. When I did some .tap files without using a disk to tape function, I had to use audio based software to create the gaps manually the re-convert to a TAP image.  Do you think TTB can save this extra task and feature the gap option in the near future?

Nice little puzzle game, maybe a joystick control could be used as a future update (if there is one)? What do you think? I also understand about the disk multiload functions being made by 8BitUnity, itself, where it loads graphics data separately. 

Thanks for the tip. BTW what's happened to the .tap version? I noticed a credit for Martin Piper in there for tape loader.

Wow, this game is great and highly addictive. I got as far as level 7 on easy mode, but normal mode, I didn't get far enough. Superb game. 

Funny game, which does send a message to internet users. Yes, I find pop ups to really annoying and a complete nightmare. This game has the same idea of bringing back the nightmares, but it is also good fun to play. Well done !

I gave Zookeeper a whirl last night and I was hooked to the game. The game concept is pretty clever and very addictive. I think it is a very smart puzzle game concept. Well done.

It has been a very long while (nearly a year) since I last submitted an entry for the RPI+Phaze 101 game jams. I'm very pleased to have developed this masterpiece.

Now that the submission deadline is over, I am very happy to give you all the digital download of this game. In order to respect the compo rules I have not released the complete CBMPRGStudio BASIC+ML project source yet, but after the video has been shown I will add it to my GitHub page.

I have been working on my own version of this game this week. The BASIC code is more or less complete for the main game engine. What I am currently looking into now is enhancing the program with additional graphics, and add title music to the game. PBASIC in CBMPRGStudio V4.5.0 has been extremely helpful for me :) The final result will be launched on deadline day.

The first Mike Mech was good. This game is also good, but a lot harder than its prequel. I like how you transformed Mike Mech 2 into a form of a multi-screen arcade platformer. The game play and the sounds are good, but I do miss music in the title screen. Anyway, it is a nice game, and I have to say "well done". I will definitely be playing this game again some time. :)

I have the original on a C64 compilation tape by Imagine (Taito's Arcade Hits) and loved Bubble Bobble. The game is fantastic. Looking at the new graphics you have made, the game looks even nice and possibly close to the arcade. Also it still shows the game still keeps its charm with the C64's game play mechanics unchanged. 

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