Good idea on having to constantly switch between zoning in and fighting enemies, that could create an interesting and intense loop
Here are a few things I missed:
Great work, the idea with zones that change monsters and the player is smart, liked it
The sounds are also working very well together
As for suggestions:
Such a nice game, very cute environment and warm colors, liked it a lot!
The only feedback - if you are planning to expand it (which would be definately a good idea) consider adding some UI for quests or guidance over the island, like a small text on the side of the screen. That way objective would be a lot more transparent
Liked it a lot, it is fun that there are no cooldown on any of the abilities and the art syle is good!
Also fantastic job with the projectiles. The light those bring and the smaller particles on destruction - feels good to shoot
A couple suggestions: