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lionbark

11
Posts
1
Topics
15
Followers
15
Following
A member registered May 22, 2020 ·View creator page →
lionbark.com@iamlionbark

Creator of

Dog comedy bullet hell
Action
Play in browser
A coming-of-age interactive fiction game set in a post-scarce, AI co-governed city.
Interactive Fiction
Play in browser
Roguelike about a rehabilitated raccoon rediscovering his lifegoals in a new city
Simulation
Play in browser
Scifi sidescrolling bullet hell shoot 'em up with dialogue-rich story
Shooter
Play in browser
Tongue in cheek choose your own adventure text game inspired by Joseph Campbell's Power of Myth
Interactive Fiction
Play in browser
Pancake the cat's birthday is coming up, but her cake is not ready!
Puzzle
Play in browser
Dice-based tabletop style game set in the stone age.
Puzzle
Play in browser
Survival/story-driven platformer; find companions and umbrellas to avoid getting exposed to the acid rain (WIP)
Survival
Play in browser
Navigate Pancakes the cat through these domestically hosted Olympic minigames!
Play in browser

Recent community posts

Thank you for playing Sara, glad you enjoyed!

Really enjoyed the dialogue and music (particularly the closing song); it's comforting to know that eternal deities are also struggling with existence and the human condition!

I managed to liberate a few chips but wasn't sure what to do with them after XD

Loved the visuals, the bowling people over effect and [s]quawking easter egg!

Day 2 and Day 3 devlogs up now!:

What it looks like so far:


Hi all, this is a devlog for my entry to this jam-Bandit City. At this point a lot of mechanisms are still up in the air but the idea is to explore what life decisions are sensible to make depending on the environment (i.e. society) and your intrinsic attributes. At this point (end of Day 1) it's already feeling like there's too much scope so expect there to be a lot of adapting and iterating on the initial Day 0 idea!

*Day 0

*Day 1


Love the concept and art (also the gameplay reminded me of Slay the Spire a bit!); the drag and dropping interface of dice/potions worked out really well, nice one. I think an overworld would be cool to see in v2 :D

Cheers! And wow that's a lot of calories XD Good spot with the bug as well - just pushed up a cheeky patch to fix that!

Thank you for the feedback! Yes that's a great point - I'm going to try to put more thought into the gameplay aspect in the future!

Thank you! I'd like to develop it further after I get better at pixel art. And glad you liked the song :D

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