I absolutely love this game! The graphics are very pretty, and I enjoyed the branching choices, though I'm not very far into it yet. Would it have changed the story if I chose to attack them head on instead of retreating>
Also are there multiple endings?
Either way, I'm going to be playing this game every Friday, Saturday, and Sunday until I've finished it, so if you want to see more, then remember to subscribe!
I've completed the entire series in 5 parts, and I am fairly , certain that I've explored and found everything.
If you get stuck on getting out of the mansion check part 1.
If you get stuck on finding the location of the generators, check part 4.
If you get stuck on the music part of the Forgotten Mansion and just want to know how to get the medallion, watch part 5. More generally, part 5 has the wraps questline, and a walkthrough of the forgotten mansion.
So, I did a let's play of your game, and I have mixed reactions to it. On one hand it had a good ambiance to it. By this I mean I liked the environment and lighting. Both contributed to the horror element.
On the other hand though, you only had a grand total of 3 scary moments (about), though I suppose you could sort of increase it to 5. Either way, I think you can add a lot more elements to it.
Also, if you're not going to let us go farther up or down, then I would recommend not keeping those pathways there. Instead of invisible walls, just put solid walls down.
So, I decided to do a let's play on your game and I have a few questions. Firstly, how long are the each of the chapters going to be? Secondly, am i going to be able to do things in game or is this a story only game? Thank you in advance!
Also the story seems rather well put together, so well done there!
Oh gods this game is difficult. As the title suggests, I die a lot in the game. Do you have any suggestions for actually beating the game? I think I might get back to it in a few days.
As for suggestions... them being able to chase you in water was rather irritating. I would second Neco the Sergals suggestion of making the demons roam the villages as opposed to chasing you for all of eternity.
This was a very interesting concept, one that I don't think I saw before. It took me a while to get through it, but I think I did alright.
Out of curiosity, what's the story behind those two tapes that weren't part of the solution? Did you originally intend to use them for something, or were they placed there to purposefully trip up players?
Either way, it was nicely done.