Phenomenal work here Ashy and company, can't wait to get back in game and see what you've got cooking here (both literally and figuratively I suppose, heh). Glad I kept following y'all, figured I might have to wait 'til release to buy this little gem, more than happy to have the opportunity to see just a bit more of the world you've created.
As sweet as this game is, it brings to mind the same issue that's plagued the concept of digital consciousness since the start. Is it really him? Is the code that comprises the MC really his original self, or at best an approximation based on gathered data and brain scans? Does it have his soul, his feelings? Or is it just an empty shell simulating a man who passed years ago? If all that we are can be replicated in ones and zeroes, what makes us us? Food for thought I suppose.
From an older version, would like to say maybe March of '24? Anyhow, based mostly on my irl appearance, at least as much as is possible with the generator. Edit: Just checked the date on the image, it's actually older than I thought, June of '23. Might have to remake it now, think the male models weren't even available yet then.
Sounds good man, glad to keep on as a proofreader if you're amenable. Don't have to pay me anything, it'd be my pleasure just to help in my off time. You always seem to release these devlogs right around the time I'm back on, heh. Looking forward to the next iteration when it releases, 'til then all the best to y'all.
Appreciate the quick response, ended up locking myself into Aida's route first time around, reset to see as much as I could. Still planning on making her my first playthrough (mainly due to her tying in first place so far as personality and likability with Naomi for me), but I'm getting a lot more skill points and events after resetting and trying with the others, so all's well that ends well I suppose. Guess I'll grind each of their routes to 20 and make a save there.
Is event 21 the point of no return for each girl? Been loving the game so far, but I'm the type of person that likes to try as much as I can in a single playthrough. I love and respect the choice to make this monogamy-focused, just want to make sure of that so I have a checkpoint save to go back to so I can jump right in to each girl's story without having to replay the early-mid game.
Since the events seem to closely mirror that of Goblet of Fire theme wise, guess I started thinking about the golden dragon egg and Myrtle again. Given the sheer amount of wheels and greeblies described on the back wall the sky's the limit. Hell, I guess one thing that could involve the community with development might be the selection of one of the random events via a Discord or Patreon poll. Thanks for the reply, always glad to talk with the two of you.
Damn, glad I checked in today, lotta good stuff mentioned here. Will be interesting to see the new girls and events, found myself actually liking Aisling a decent bit when I tried pursuing her last patch, coarse but with a good heart beneath. Also glad to see progress on Hagrid's multiversal cousin, love his design. Were the baths supposed to have random events from the start, or was the random factor always just the stamina recovery? Suppose I never noticed if so, but given the reasons listed I suppose that isn't too surprising. Damn fine work Shady 1 & 2, looking forward to the update.
Pretty damn good so far, love the feel of the worldbuilding and the dialogue, plus the art's among the best I've seen on Itch. There's several grammatical errors I noticed sprinkled throughout, but other than that I can't really find much to fault thus far. You've got a rock solid foundation here, I'll be keeping a close eye on everything to come from here on out.