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james the mains

77
Posts
1
Topics
28
Followers
105
Following
A member registered May 01, 2016 ·View creator page →

Creator of

Charge through asteroids
Strategy
Play in browser
Casual timed chess as the Knight piece! Earn points to be put on the leaderboard!
Puzzle
Play in browser
Create and race through levels as a bouncing ball!
Puzzle
Play in browser
Chess but you're just a horse
Puzzle
Play in browser
Nautical adventure on the flat seas
Play in browser
Tabletop and Trading Card Creator Tool
Like Arkanoid but with turning
Puzzle
There's blocks! There's dodging! What more could a man ask for? Wait... Deja vu...
The addictive tile clicking game!
Rhythm
Dodge stuff... IN SPAAACE!
Shooter

Recent community posts

It appears the discord link is invalid -- was it locked because of too many joins or did it  just expire?

Love this pack. So far, I've only been able to use it in atechnical demo for my portfolio but hopefully will find a proper project for it!

Maybe it's on my end but there doesn't appear to be a download button?

I really tried to get pre-built levels in but due to how the data was stored it just wouldn't work with WebGL. Learned what not to do for the next project that's for sure.

The goal was destroyed when I couldn't find a good way to share levels between players. It's unfortunate but still was fun to make and learned a lot so still a net gain.

Used it in a game jam for a little level editor thing. Turned out hella cool visually because of this art pack! Roundy the Round Man and his Fun Level Creations by james the mains (itch.io)

Using it at work for prototyping as well (although it won't ever see the light of day with this art unfortunately)

Currently mouse & keyboard only. When in editor drag your mouse to the window border and it'll move the camera. When in play mode click and drag to launch the ball.

Very cute! Gameplay is fun and makes me wanna get a better score each time! The controls can get a little funky if you press multiple directions but other than that they were rock solid! Very good entry :)

it's very clearly AI and your willingness to lie about it just makes me want to avoid your content at all costs.

Was the AI using free art for the model? Otherwise this is basically useless if it may use copyrighted art.

Cute but holy schmoly is my brain not developed enough to get that lower left coin.

Any plans to make more? I love the style so much and would love some modern themed stuff like phones, computers, car parts, etc...

Excellent game! Needs a tutorial but its a very complete experience with a great amount of charm.

Excellent game! Needs a tutorial but its a very complete experience with a great amount of charm.

Love it! I am a bad shot but the game is addictive and excellent! Great job! :)

Only was able to open one chest for some reason but overall really fun especially after figuring out the timing for attacks. Good job! :)

I couldn't figure out what to do but the characters were really cute and the player physics were pretty solid xD

Treasure Island really got the short end of the development stick lol

Thanks for the feedback! 360 cannon no-scope

The rapids was my favorite and I spent most of the time tuning the turns and placement of stuff. The goal was to be difficult but not annoying. Thank you for the feedback! :)

Thanks for the feedback! I agree that the wheel turning from just a single click is a little goofy and if I work on this beyond the game jam I'll absolutely make that fix!

Fun little game. Loved the artstyle!

Really awesome style! Are you going to maybe make a UI set with that cursor and frame? That would be really awesome! Can't wait to see your next stuff!

Absolutely brilliant little game! The presentation is just top tier. The gameplay loop is really fun and addictive.

I am curious as to what the null reference was because it didn't halt gameplay lol

Very calming and polished. There was an issue on the level the ice dice are first introduced. When flipped back and forth I was getting a null reference exception. Unfortunately it didn't specify any further.

Very calming and polished. There was an issue on the level the ice dice are first introduced. When flipped back and forth I was getting a null reference exception. Unfortunately it didn't specify any further.

The idea is interesting and if it means anything the player controller was solid. Maybe you could carry this project beyond the jam to see the idea through!

The idea is really solid. I didn't realize that I had to roll myself at first but the game really clicked after that. The art style was really cute. Good job!

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