I recently got super into this game again, and wanted to lab it and learn more about how it worked. I went looking for other's gameplay on youtube but couldn't find much, so I figured I'd chip in with my own.
I've got like 6-8 hours in this demo(?) and it still feels like I've barely scratched the surface, really amazed how much this game has going for it already. I could honestly gush about this game for hours, it's so much fun. I wish the dev good luck and hope the project goes well.
So um quick update, when I woke up today I tried running the code again it just magically worked kinda? Tried it across different versions and it seems mostly fine. on IDE 2024.8.1.171 with runtime 2024.8.218 I get the error "Win32 function failed: HRESULT: 0x887a0001 Call: at line 386 in file \Graphics_DisplayM.cpp". Hope this helps.
I am using the itch version, for which gamemaker version I've tried an old LTS build, the newest lts build, newest beta build, latest 2022 build, 2024.8.1.171 and some other builds of gamemaker. For runtimes I've just used the defaults for those, as well as 2024.8.1.218. For output I'm not quite sure what you mean, It just returns undefined no matter what.