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De_inordinatio

283
Posts
7
Topics
1
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1
Following
A member registered Oct 22, 2020

Recent community posts

I want to consume the universe not just a few planets please :)

Hoever, the planet stops when it is pulled into the black hole. I would think it increase speed, or not?

one errorr: upgrades do not increase click income...it shows +1/2/3/4 but it is always plus 1 per click

why can you not write english in your game? it is really annoying, to start a game and not to understand anything. 

you calculate the list incorrectly: You need currently make wihtout an upgrade 0 but actually you start with times one...

I have 999.92m time points and it is no longer increasing or decreasing. Is there an end to the story?

Hi, nice start. Just some hints to improve:
- Partially not translated (see upgrades)
- the auto harves says it harvests e.g. 25 crops EACH, but ffactually i only got 1 carrot after buying it. so there seems to be deminishing returns or incorretly stated how they work

don'T get it... you clear the screen and it restarts over and over again?!?

HEy I have no clue. but replayed and with 50 Kitchens,p urchased the upgrade and still produced the same amount of beer.

Hi had 2.033 beers per second and bought the first upgrade for 100.000 beer. The result: i still produce 2033 beer per second.

Works now. but RNG problematic. I needed a 5 and in over 50 tries I got he same carg 6 times (6 of hearts) but never a 5

Full of bugs, not playable. Clipping errors, walking through walls, enemies die and return to kill me at the same spot and and and

Sorry, clicking does not eget money. And black text on black background is a bit of a bad choice for your description

do you control the cart or is it randomly applying direction 5 interjections later? Sorry never played the original...

Hey great game.
Content wise, I would appriciate a bit more information "guidance" to start more efficiently. 

Error wise: I saw that the mouse-wheel clicks the plant - not sure if intended. and that when I have 6 click power but 1 energy, it consumes the 1 energy and gives 6 minerals. Tho usually it consumes 6 energy.
Oh and you need minerals to pay for upgrades and money, but you can only sell ALL minerals in one cathegory. I would appriciate an option to sell a portion of the minerals.

Restarted same again. without dragging people around.

they are like this since 2 minutes hitting him

So, I thought the AI of untis is stupid untilI read that I can drag/drop them. Doing that I could manipulate melee enemies to run across the field and never fight. However, my army attacked during that a range enemy, and i never died?!? not sure how that fella got immortal.

agree with the below: Shots move with the ship that is strange. 

Oh and one error: Building factory 4 for Sattelites and Colony ships caused the counter to show NaN and all factories below (1-3) as well. Game became unplayble

So here are some thoughts:
1. I like the theme and it is easy to understand. A bit more graphics would improve the exerpience (but of course not on cost of overview)
2. The cost make no sense for the factories
3. Factory production should decrease ore!!

Great Game! Love it! Maybe one remark: no idea what the experience/leveling is doing. Losing 2% when leaving a fight is kind of odd - it has no impact if you just leveled up.

Just FYI: food is dropping behind the kitchen counter once build/used and can no longer be picked up.

If someone makes the effort to make a game and asks for feedback reg. his effort i give him feedback. Not sure, wouldn't you report an error?

Super game. Would totally agree with the statements below!
just FYI: dropped out of game into darkness at the sink using the jumper...twice

Lovely game, though the end is a bit anticlimactic. Thinking all game there would be a dramatic turn of events....

Hi,

in general I like the game style and mechanics. Right now its a good start and I would see a lot of potential in the diffrent areas to expand functions.

It was a bit confusion to how much HP you need to destroy to get one XP (proportionally). It's increase (more HP per XP) if you destroy bigger rocks. That is a bit counterintuitive to me (harder rocks should give more XP and not less due to the higher difficulty) AND it is less rewarding as you spend overproportionally more time with bigger rocks to have the same result (it takes longer time and then you get less XP in the end). 

I have well bot has siccors he wins? and then I have siccors and he has well, BOT WINS? there seems to be an error

The challenge/time  you spend in game is opening and clicking menues. Not making decisions or anything. 

The issue in game is the precice clicking and opening/closing menus. I would suggest to improve and make the clicking more comfortable. As this is currently the biggest challange and does not add to playfun

The design and playstyle is good and I think you put in a lot of effort. Tho the game is very one dimensional (no decision is to be made/optimization is possible). 
Options are required for that. Also I do not think that there should not be a direct connection between the hammer activity and gold income. Maybe the hammering produces something that is sold to customer's.

Reporting an Issue here: used one battery and the entire machine field went blank/game became unplayable. 

got a Mirthrill Metal chest plate at the start....did after that not lose HP but only got health potions (like 90% of the time)

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