Movatterモバイル変換


[0]ホーム

URL:


Skip to main content

itch.ioitch.io logo & titleitch.io logo

Browse GamesGame JamsUpload GameDeveloper LogsCommunity
Log inRegister
Indie game storeFree gamesFun gamesHorror games
Game developmentAssetsComics
SalesBundles
Jobs
TagsGame Engines

criacuervos

381
Posts
5
Topics
198
Followers
120
Following
A member registered Sep 16, 2017 ·View creator page →

Creator of

Two estranged worlds with a shared problem: how to solve it?
Role Playing
Some mobile games: shoot, explore, puzzle, run!
Shooter
Shoot, survive, explore! Find Iris!
Shooter
Are you smart enough to figure out the code?
Puzzle
Exploration, stories, fights!
Role Playing
Snatch the loot and run for your life!
Puzzle
Explore, make hard choices, fight!
Role Playing

Recent community posts

The giant frog in "Hearts of Stone", DLC from "The Witcher 3" (in the original version).  I tried literally everything, but it always ended with me face-first in the dirt. 

Story and exploration, seasoned with some fights.

I, too, like using RPGmaker Ace: it's a very robust engine that is simple enough to use. I created three games with it, and I cannot understand why some people speak ill of RPG Maker, only to fail and despair because they are unable to finish their "more fancy" Unity/Unreal Engine game. I learned a lot using RPGmaker Ace and am thankful for it.

Interact in this forum with other devs, participate in jams,  rate and comment on the games of different people, and post interesting devlogs of your work. Look out for threads in this forum about Godot or pixel art; there are some, and participate in the discussion.  

What I expect from a YouTuber who comments on my games is, above all, respect. Respect for my work, time and passion in developing the game. Unfortunately, this is not a given. I've seen YouTubers make fun of my games online without bothering to play them correctly, just for "entertaining" their audience. This is akin to shaming a person in front of an audience when they have no means to defend themselves. I have had better experiences with reviewers. The most important thing for me in my games is the story. I want feedback on it first. Is the story compelling? Are the characters well-written? What about the choices and their consequences? Comments on the technical aspect of the game are, of course, also welcome; I am not a programmer, and I am aware that my games may have technical deficiencies. I'm happy to receive tips and try to improve the game technically within my means. And thank you for asking. I hope you leave a link to your channel; I'm curious about your future video game reviews.

It's about "Shoot, survive, explore! Find Iris!" See more on the game page. You can play the game's first level for free (demo). Have fun!

All my paid games have a demo. Customers can play the game for a bit more than an hour for free from the start, allowing them to get an idea of the gameplay and the story. If they like it, they buy it or put it in a collection to buy it later at a sale. Otherwise, they move on.

A gameplay video of"Black Hearts" (https://criacuervos.itch.io/black-hearts). Enjoy, the first hour of play is free (demo)!

If it's relevant to the story, yes, why not? If it is only there to check boxes, no. 

I couldn't agree more, same here. Penso che in parte abbia a che fare con questa piattaforma: la stragrande maggioranza dei giochi è gratis ed il tipico giocatore che visita non è disposto a pagare per principio, indipendentemente dal fatto se abbia i soldi o no. Per i miei giochi ho notato che i più propensi a pagare qualcosa sono gli europei. Anche da me parecchi downloads, ma praticamente tutti gratis (bundles di beneficienza ecc.). Non perderti d'animo! Fai una pausa creativa, ma non abbandonare il tuo sogno. E non abbassare il prezzo (anzi, io lo alzerei, dato che i tuoi sono giochi di qualità). Verranno tempi migliori. Un creativo abbraccio!

Could you finally approve our bundle? 50 game developers have been waiting for you for days! You are the only one (!) who has not approved yet and we would like to move on



You can avoid these problems by downloading the game with the itch.io app. Devs seldom have the time and money to certify their games, which often causes a "false positive" in some virus scanners. Although it is always good to be cautious, often there is nothing wrong with the games.

Hi, could you please approve the bundle you joined on itch.io? We are all waiting for you. Thanks!

Hi, X-ScornGames. I'm glad you liked the game! Thank you for your kind words and invitation; I've submitted two games that could fit your bundle. Love and peace in these troublesome times!

Thanks, appreciate it. Take your time; I've bookmarked the page.

I'm interested in buying your quest system, but I cannot because the buying screen blocks in an infinite loop. Can you fix it?

Hai provato a postare questa domanda sulla pagina del gioco che hai scaricato? Chi l'ha creato o qualcuno che l'ha giocato può probabilmente aiutarti.

You could just say, "It's my first game", and ask for feedback from the community. If you set your game to "Pay what you want" , they can download and test it for free or give you money if they want to.  Nobody started as a master developer: don't talk bad about your game (or if it really is bad, then fix it). Happy developing; making games is fun!

If you yourself say that it's not a good game, why should I buy it?

Thank you! Remember that you can play the first quest ("Find the Fortress") for free (demo) to test the game and see if you like it.

Romance, no. Cool companions, yes. When the moment comes to choose your party, you will have some very intriguing people to choose from. And the world is still Ryan's, although 50 years before his time. Try the demo, and you will soon see if it is a game for you.

Yes. But there is no release date yet. In the meantime, enjoy Martin's adventure; the first hour of play is free (demo).

A Song of Woods and Stone

https://criacuervos.itch.io/a-song-of-woods-and-stone

Martin is a soldier who fought in the civil war that devastated the Southern Kingdom. Tired after losing everything, he fled to the North to seek peace and build a new life. But when he arrived in the town of Hammersford, he was involved in a new dispute, this time between Nomads and Sedentary, for the rights to water and pastures. You play as Martin, and with your party's help, you are trying to avoid another civil war and end a terrible drought that plagues your new country.

Demo: you can play the first hour of the game for free!

Support is always very busy and nobody can tell you when they will answer you, but eventually they will. Be patient.

I agree. "Total Playtime" would make more sense and be more useful to players.

Done! I hope it's all okay now; otherwise, let me know (here or at criacuervosAtbluewinDOTch)

Thanks for the screenshot! Hopefully, I fixed the bug. I need to upload a new build of the game, though. That normally erases the player's saves. So, you'll need to temporarily copy and store your old saves outside the game. I'll upload the new build as soon as you give me your O.K. You can then copy your saves back in and test it, but have care to restart playing prior (!!) to the Cursed Elven City scene, perhaps from the Waterfalls that you navigated in the rowing boat. Let me know if the fix works.

No, ma tanto per cominciare ti consiglio di tradurre la tua domanda in inglese, di modo che il nostro moderatore possa capirti. Posso consigliare il software Reverso che è buono e gratuito. Probabilmente il moderatore ti dirà di rivolgerti al support, ma forse può darti indicazioni per risolvere il problema.

To open the Stone passage out of the "Labyrinth of Mirrors",  you must defeat 5 (!) guardians and gain their tokens. They are Indara, Guardian of the North; Cedir San, G. of the East; Ciuto La Roccia, G. of the West; Gaugolod, G. of the South; Marla, Warden of the Center. If this is not the issue, let me know, and I will investigate further.

Hi Waltorious, thanks for your feedback and for playing my game! I will investigate the issue and let you know as soon as possible. In the meantime, make a copy of your game saves and store them somewhere outside the game itself, just in case. Thanks for your patience.

itch.io on Twitteritch.io on Facebook
AboutFAQBlogContact us
Copyright © 2025 itch corp ·Directory ·Terms ·Privacy ·Cookies

[8]ページ先頭

©2009-2025 Movatter.jp