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Bobble

116
Posts
1
Topics
71
Followers
65
Following
A member registered May 23, 2021 ·View creator page →

Creator of

Sleeping on the job
Survival
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Manage the employees!
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What's that at the window?
Interactive Fiction
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Can you overcome your inner voice?
Simulation
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Rabbit and Turtle working together to get the lettuce
Platformer
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Your friend made of organs
Interactive Fiction
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Bury your acorns to prepare for winter
Adventure
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A cat that likes to turn lights on
Interactive Fiction
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It has awoken. It is hungry.
Puzzle
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A gravity puzzle inside a dice
Platformer
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Collect the ducklings
Adventure
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Explore a shipwreck
Adventure
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Glitcheon in the style of Pico-8
Platformer
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Can you overcome your inner voice?
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A wonky experience
Adventure
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Recent community posts

Fun twist on Minesweeper :) Feels nice to move around. One thing to keep in mind for the future is the scaling and rotation animations on the cursor are juicy, but considered sub pixel movement. Still good job for your first time making pixel art :D

Thank you for your constructive criticism, it is ok that you do not like the gameplay.

Broadcast the honk mimimi to all haha! 130 is a nice score :) We did consider adding that sfx but never tried it out so something to do in the future :D Thankie for playing im glad you had fun :)

What a simple but unique idea, I love the detail of the flag moving faster in the wind :)

Simple clicker game, got my money to overlap the per second UI hehe, make sure to turn off pixel interpolation to get crisper edges :)

Thank you! :D Oo a local co-op could go crazy waaaa sounds like funn! Maybe something like each manages one conveyor but sometimes gets shapes for the other player’s holes so they need to hand them over and work together eeeeee I want to make it now haha!

Yaay Thank you for playing :D Now that you’ve said it, I cant unsee crab goober haha! You can thank Sam for that humongous score >_> lol

Super fun game had a blast throwing pitchforks at those pesky crows! Mechanics simple and intuitive. The art is really cute and I love that the crows steal my hat :> Cloud pays out huge but it is unsatisfying when the stored shots all disappear, especially if it had 4 saved. Perhaps it could decrease slowly over time and or add time when a new shot is stored. Overall good job! :DDDD

waaa glad you enojyed it :DDD Even after playing it for probably far too long its still fun for me haha

Thank you! :))) Sam did a great job with the difficulty curve and balancing of the game :D

Thankiee! :D Godot has a really nice input map system so it was quick to iterate and test the feel of multiple control schemes :)

Gotta work work work work work… shapes. must sort them….

Yaaay thank you :DD I had a fun time animating the “Deleters” as we called them with the squash and stretch and steam :)

Thank you :D Making menus and UI is defiantly something I want to add to more future games as it does really help with feeling finished :)

Nice and simple UI, could use sound effects for pressing space and leveling up.

Super fun game! The boss fight was so unexpected but intuitive to learn and not too difficult :D I was silly in the beginning and just went down without resurfacing which led me to dying a lot oops! Maybe another upgrade could be a depth rating :) I did encounter a bug where it wouldn’t leave the resurface collect coins screen but I’m not sure how to replicate it.

Yay one made it into the water! (after the few unlucky ones before >_>) Short and simple lil tamagotchi :3 The clarity of the different emotes could be better, I did mix up the hungry for the yawn at first and the bored and tired moods are quite similar. Perhaps the tired mood could have a nose bubble hehe

Yippie I am a super player! :D Animations are juicy and super cute. I had a fun time playing even if some of the stars were in frustrating spots. Movement is nice although could use coyote time and input buffer. Most of the game it’s ok but for tight platforming like on the smaller poles, I was just sliding off. Overall well done! :D

I would be too if I was constantly being concussed and waterlogged

Oh yah its much nicer to play now :D I also noticed that the timer goes into the negative after reaching 0

I have the same frustration with the entity cramming and not being fast enough but overall still fun to try out all the weapons and upgrades :D

Intuitive controls and fun to play :) The bullet visibility is difficult because the background which can be fixed by adding more contrast to the bullets or decreasing the contrast of the stars

The snarky messages are funny and I really like your cat :3

Fun concept UI is clean :)I for the life of me can’t remember anything haha

Really cool shader and nice ambient music :)The note where the door used to be was funnyMouse sensitivity is too high

I am unable to rate games and it seems that none of the games have ratings. Has the voting period not started?“After the jam is over, the voting period starts and ends on Wednesday 7 PM UTC.”I assume this means it ends on Wednesday and not that it also starts on Wednesday.

Woo hoo crazy space blocks yipppieeeee!!!!

:0 What is this crazy Flubby!?Haha it looks so goofy and I only got more of the same cards!

muah ha haaaaaa yeeesssss sleeeeplesss nights for alllll!!!!! >:3

I have also used just plain bitsy and mosi. It just takes a little time to get used to the differences and in the beginning I wanted to go back to mosi but I held my ground and eventually got it :)

We got a big yowling goober over here!

Watched your playthrough thanks for playing :D

Ending spoilerYour meows were pretty funny hehe.

Gotcha haha! Thankie for your nice words :)

Saturn is pretty cool hehe. Glad you liked exploring in the smol room :)

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