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Okay, so I really REALLY like your mod. The kitties are cute, the guns are cool, the levels rock, but the monsters are just SUPREME. Back when I first played this mod there was only one built in monster pack, now there's two? two GREAT monster packs to boot.
I have a question though. SO you know how the first group of monsters are essentially slightly stronger more sci-fi versions of the classic DOOM demons? Well I think it would be badass if you released a stand alone monster pack of these guys, they looks amazing! The caco, pain elementals, spidermasterminds etc all look really menacing and sci fi here, and the chaingunguy has a cool new color of armor. Will there be a plan to release both this monster pack AND the new kitty cat beast girls as their own stand alone monster packs? I forgot the name of the second monster pack but I'm talking about those beast girls that appear on harder difficulty settings.
I ask because being able to run a campaign while playing with other weapon mods/playing as other characters against these two monster packs would be great. Especially for a sci-fi themed wad. It is worth consideration. At least releasing the doom-eque monsters as it's stand alone monster pack.
Great mod!
I checked the new version and I noticed one problem with Aemi. You can't enter Rage Mode by killing Blue Soldiers from «Wolfenstein 3D». This needs to be fixed.
I also have a question: «Why is it that when enemies die, I see the remains smoothly flying away to the wall?»
Moreover, this does not apply not to the mod itself, but to GZDOOM in general. Does this kind of stuff happen to anyone?
Having played the original versions of this mod, which btw already were amazing, this new update blew my socks off!
I will recommend this total conversion mod to the moon and beyond!
If you love annihilating thousands of demons and monsters with futuristic firepower across awesome varied scifi locations, this mod got you covered!
10/10