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DM Dalliance's Design Challenge #1

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A jam submission

Pretty-Piggy-ProtozoaView project page

Which one-celled piggy will manage to rise above the rest? Grab 3 friends and find out!
Submitted byOwlsten — 11 days, 23 hours before the deadline
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Pretty-Piggy-Protozoa's itch.io page

Results

CriteriaRankScore*Raw Score
Creativity#14.5004.500
Sound of Design#13.5003.500
Hits the Aesthetics#24.0004.000
Fun to Play#23.5003.500
Overall#23.8753.875

Ranked from2 ratings. Score is adjusted from raw score by the median number of ratings per game in the jam.

Team Members
Just me

System designed for
None, just takes a d6, pen and paper and basic math skills

Take on the theme
Early life fighting for supremacy!

Where else can we find you?
https://www.drivethrurpg.com/browse/pub/25106/Owlsten

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Comments

This looks very fun and cool! The rounds looks to have just enough strategy to them to make things interesting and I love the rock-paper-scissor element to the game play. Also, having the last stage of the game change to be players vs hogfish is a really fun way to make finishing the game feel exciting. My one query is about how you determine how much food is in play?  I couldn't see any instruction regarding that, but apologies if there is and I just missed it :p

Thank you very much, I am glad you like it ^^.

The food available for any given round is determined by the valued of the rolled dice at the beginning of the round. So: Round starts -> players chose their action -> players roll dice -> add dice values together, the result is the available food that round

I can see how it would be easy to gloss over that, it's right above the list of actions which grab a readers attention. I'll make the sentence bold to add more emphasis.

Thank you for the feedback :)

I see where it is written now! Thank you for pointing it out, sometimes my brain just fully skips things no matter how hard I focus :P

Reminds me of the computer game Spore : ) 

It wasn't intentionally inspired by it but I love that part of Spore xD

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