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i really the name of this game. "off day", carries a double meaning, first it's an off day, a break. Melody is taking a break from work and the world at large is taking a break (not really but you get the idea). but off day is something a lot people use to describe depressed days, a day where you're just- off, skewed. But that in it of itself has another implication, when you have depression it's like your entire world is "off", but as you get better it turns from a rough life, to a rough month, to eventually just a rough day. life isn't as bleak as it used to be, now it's an "off day", a rarity, a anomaly. It shows how much Melody has grown, clearly she's struggled with depression, but it's getting better. She has people now, a job and an apartment, her problems are scary but they're not so big anymore. But that doesn't stop her from having these "off days", she's still struggling, healing isn't linear but she's making it work with some help along the way. I really like Juniper too, and i liked the way she was fleshed out. She's perceptive and seems like shes so prepared for everything, but it's clear she's got some problems going on in her life, the line about "You know how my family is" implies that this has been a point of contention in the past, someone has probably fought with her because she couldn't prioritise them over her family. Just something I wondered about. Also, as a Vietnamese person seeing the name Bánh Bao made me squeal :D
The games here really do impress me day by day, In the start and half of the game, I was already amazade, but in the last part, jeez. You know, it showed us that is important and cool to apreaciitte things, but even like this, we all have issues, and sometimes we just can cry, but that, as the game showed us, shouldnt make us feel guilty nor it means that we are not grateful. Sometimes it just hits, and althought it is recommended to ALWAYS move on, it is okay to give our mind the time and just give that big cry, Deal with feelings is too much important to be a functional human being.
I really like this game, it really just reflects the life of just someone that feels trapped at home without any social interactions or just unavailable to understand how they truly feel. (i'm guessing this story line was during quarantine but i could be wrong). life is complicated, and it hard to just take in things, this game really just made me be open minded to the things i should be grateful for and also just reflect on my point of view in life and mindset. this game is really calming and i really could relate in a deeper way to the character <3
The story is poorly thought out. Description is "about appreciating the little things in life" but story ends up conveying the opposite. mc tries and fails to appreciate the little things, and instead relies on her very close friend (a very big thing in life). As someone struggling with lack of friends, this game honestly made me feel defeated.
Genuinely, I'm sorry for the way the game made you feel. My intention was to depict depression in a realistic way that I hoped would resonate with others, which is that just positive thinking by yourself will not always be enough, and that others can help remind you of the good things in life.
I myself have struggled through a period of my life friendless as well, so I understand how you feel, and I'm sorry the game reminded you of that. Simply not liking the game would be one thing, and many people dont, but coming out worse from it is an experience I didn't anticipate and if I could rewrite the ending, I would. Wishing you the best and hope that you'll find joy in your own way.
i'm not sure if you read these comments, but i wanted to say that i've been coming back to this game every time i spiral back into my depression for the past couple of years. it's actually in my bookmarks bar lol
this game is like the feeling of a warm cup of hot chocolate in your hands on a cold day