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https://youtu.be/O6EFc75evFI
Second in the line up. What a interesting trip. Good job on the little environmental details. Really helps fill out the world building notes. I feel like some ending graphics help with the text over ending, but I do get leaving the outcome to the players imagination does have it's own appeal. Good work keep it up.
Interesting. Yeah, the Capitalism neoliberal is sh**. The true hell whose wants produce some good social value. I agree. Very smart of you to make a parallel amongst social work exploration, useless workers receiving rewards like promotion to the end all and everyone turned on a "garbage" to enterprises. In the sixth floor I was expecting more, same note but without pentagram, something more sutil, more subliminal.
Oh, sorry I talk for so long. Here it goes
And thanks for share this game. 5 stars I'll rate, you deserve friend.Really nice metaphor for the climb. Nice job. I just wish I could see floor 6.
Here's my channel for other games I have played.https://www.youtube.com/@Levont
The most bizarre and surreal game I've played for a while. Definitely worth the time!
The experience with this game is phenomenally crafted. Attention to detail, the notes, the narrative - surprisingly intuitive and great. I truly enjoyed my time with this as the immersion level is absolutely unique. I was desperately looking for the notes, and it was quite upsetting that I was not able to reach the 6th floor, although, the ending I've got was even more confusing. That's not bad at all. I love when developers leave you with a thought or a question and this game definitely deserves the attention.
Best of luck with the future developments. Cheers!
a good game, a very interesting idea, which twists the reality of the decay of the life of an ordinary ordinary worker inside the seven circles of hell within the structure of the working hierarchy, speaks about the problems of our society and how people are still greedy and do not think about others
Thank you friend for your review, lets play and appreciation of the game. Your reaction and experience is greatly appreciated. Our miscalculation is that we didn't add to "Controls" the information that the left mouse button allows you to read notes (open their text).
We will be doing an update shortly and adding information about interaction with objects in the game itself, so that the gameplay will become clearer and more intuitive. Thank you for your feedback, you've helped us identify an important issue!
After that, we hope you'll try to run the game again to feel the whole atmosphere and story. And once again, thank you so much for playing!
Good game, nice game =)
Next, my opinion and almost spoilers.
The second floor is the scariest.
Accidentally missed the seventh floor after collecting all the green notes, realized the pain.
On one of the floors, I was hit by a chair before I realized what was going on around me.
It seems to me that the developers have done a good job of creating this game.