Criteria | Rank | Score* | Raw Score |
Game Master Usability | #95 | 2.913 | 3.026 |
Ranked from38 ratings. Score is adjusted from raw score by the median number of ratings per game in the jam.
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Hey, thanks for the adventure. Neat idea and I managed to have a good time with some new players after designing the vault in TaleSpire on Steam.
Just a few things I noticed and wanted to point out:
- I saw that the character Alia/Aria's name is changed multiple times within the pdf. I went ahead with "Aria" as my choice.
- I found that the entrance to the 9. Puzzle Room had no indication where the players needed to enter it from apart from the 10. Inner Crypt after finding the Secret Door in the 2. Guard Room. I ended up making entrances on either side, since it's a low-level adventure.
Either way, good luck on future endeavours.
it’s useable. Not super original but it would run fine. Extra point for hand drawn map.
Great writing! I'd love to see more art and layout work. I know these things take time and sometimes money but it really helps GMs find information quickly. As for the mapping stuff, Dungeon Scrawl is great. I do know that if you want to sell your maps as part of an Adventure, you have to pay for a license.
I like the dungeon. Question: Do you have a scanner?
All of my images are hand drawn, then scanned and doctored with GIMP. That's how I remove the lines on the graph paper of my maps. Usually just a matter of making it greyscale, then increasing the contrast.
Unsolicited advice, but I hope it's well received and beneficial.