Criteria | Rank | Score* | Raw Score |
Creativity | #437 | 4.000 | 4.000 |
Overall | #998 | 3.628 | 3.628 |
Presentation | #1399 | 3.615 | 3.615 |
Enjoyment | #1445 | 3.271 | 3.271 |
Ranked from96 ratings. Score is adjusted from raw score by the median number of ratings per game in the jam.
How does your game fit the theme?
The player became the algorithm of wordle.
Did your team create the vast majority of the art during the 48 hours?
We created the vast majority of the art during the game jam
Did your team create the vast majority of the music during the 48 hours?
We used pre-existing audio
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Cool idea! There were some times where I had it right, but when I clicked space, it said I was wrong. Any ways, it was a fun game!
Fun and simple, and oddly meditative once I got into the groove! As others have said already, it was confusing at first that the squares don't start gray and have to be cycled through, though the additional time pressure arguably made it more fun once I figured it out.
Also, as a "javascript" "dev", I'm impressed you wrote an entire, nicely polished game in 48 hours in javascript! Seems like a perfect fit for this game :)
I never knew backwards wordle could be as fun as you made it! It took me a bit to realize that I had to click on letters three times to make them grey, but after that filling out all of the letters became an enjoyable puzzle. The timer is the right length to make each word doable but nottoo easy. Nice work!
Solid concept, oddly satisfying gameplay and sound design :)
This is a very good take on the theme. It's a simple concept, but a very good one. Great game!
Simple well made unique concept! Wish it started grey, and wish it had increasing difficulty somehow, either shorter rounds or more complicated words. But nicely polished, well done.
Awesome game, short, sweet, and simple. Only complaint is that I think that the boxes should start grey.