| Criteria | Rank | Score* | Raw Score |
| Game Design | #9 | 3.300 | 3.300 |
| Fun | #10 | 3.000 | 3.000 |
| Overall | #11 | 3.225 | 3.225 |
| Platform Usage | #12 | 3.500 | 3.500 |
| Theme | #12 | 3.100 | 3.100 |
Ranked from10 ratings. Score is adjusted from raw score by the median number of ratings per game in the jam.
Reviewer Notes - Required
Had a lot of fun putting this together! It's a small boss rush for the Game Boy Color. Only three bosses, but I think it's pretty fun and challenging. Enjoy!
Log in with itch.io to leave a comment.
Interesting, but very hard. I just keep dying over and over. The movement is fluid and the controls are responsive. Initially I was taken aback by this being a CGB game since everything is black&white, but then I ran it on my DMG and I saw that it needs the faster processor.


Damn good boss rush game, small but good.
Controls are very responsive, movement is fluid, gameplay hard as hell, but good.
The last boss is almost unbeatable, I failed too many times and never beat him, but it seems possible.
The first was harder from the second one.
Whoa, damn hard. I gave up after 130 deaths at the 3rd phase of Death.
Very well made, and excellent, fair, collision detection.
I have to admit.... I did die almost a million times without much progress 😆, only came max in the 2nd stage of the first boss.... those tiny pixels were damn good aimed 😉