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Anemoiapolis: Chapter 1 »Community

Very impressive! I certainly understand negativity towards the tickets and I'm glad people care enough to make the game enjoyable to them. I'm thinking of adding some ways to customize gameplay so people don't have to do any reverse-engineering ;)

Does this mean the ticket progression system will be removed entirely in the customizability rework/update?

I understand needing to change it, as far as gameplay goes. But I hope not, the tickets kind of fit Anemoiapolis. (as a development process, the building itself in the world)

Amazingly you never did. People like myself love the game and have been waiting, but nada. 

Are you okay? Something happened? To just disappear is kind of weird.

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