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GMTK Game Jam 2022 »Entries »Don't Roll One

Really cool concept!
I like the idea of showing ammo on the player, although i would have liked a way to "reload", right now if you're out of ammo you just have to die;
The concept of having cards decrease in value when hit is clever, I found a bug where the queen goes ballistic and starts shooting crowns super fast, but it happened just once and it was easy to handle.
Overall good job :)

Thanks for the feedback! :)

My intention was to try to make the player use ammo wisely. That's why every level can be beaten with at least 17 ammo.

The ballistic queen happens when you decrease the enemy wait time too much, but I should've explained it better in-game. xD

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