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My ideas as a game developer. (not the best a coding but I enjoy game design)
The Base for this game is already amazing so more similar content would only make it better so I hope you are still working on it.
-Name the current mode infinite mode
-Have multiple modes.
-Have multiple difficulties (specifically for infinite mode). My ideas are Learner, Novice and Pro.
Learner would have landmarks on the map to help orient themselves and get and understanding on where they are, they would also have an arrow appear for a short amount of time when they collect a package pointing to where the country is, and they would also have the option after a time to abandon their package in hopes of getting an easier one an easier one, they would also have access to the map but the map would not have names on.
The Novice would have the same features as easy mode excluding the pointing arrow and the land marks.
The Pro would have none of those features.
This would mean that even if the player is new to geography they can teach themselves without being told what to do but having things to help.
-Ideas for modes. Package Plus, Flag Finder and Flying Frenzy.
In package plus your employers have payed for a package plus subscription so they can get their package faster. You are given 3 packages to collect and deliver and are given a score based on distance from point and time.
In Flag finder, the rules would be the same as infinite mode on pro difficulty, however, all of the countries have flags covering them instead of normal terrain and you have to find and deliver to the country based on its flag.
In Flying Frenzy, all of the planes are in a rush. This mode is also the same as infinite mode but there is other planes flaying around at various speeds that you must dodge while delivering packages.
-Cosmetics. From my experience playing games in this style, I think unlockable cosmetics make people stop playing. People unlock all the cosmetics and think they have done everything and have no reason to play. So, I think cosmetics should be unlocked from the start but there are special ones that are achieved through milestones. Similar to the gold weapon skins for headshots in call of duty. There could be many of these as there are lots of things that could be customised. (Music, plane trail, plain pattern, pattern colours, Hud maybe, boost trail, boost sound, plane sound, package looks)
Also players in infinite mode (and maybe others) should be able to choose between always day, always night, half day/half night, or time changing as you play.
Also maybe add boats travelling around as it would make the game more lively.
Great game! wish there was an option to turn off the country names and only show the city as maybe a hard mode, just having more options in general would be nice. Also would love and option to just play endless mode right off the bat. Also wish you could go a bit higher. I don't really like how the letters on the compass rotate so they always stay up though, liked it better before, it looked more natural. It's a small detail though so doesnt really matter. Having a game mechanic for daytime to incentive playing in it would be nice too, right now there isnt really a reason to not just skip right to night all the time.
Ah, that's a shame. What Mac did you try this on? Just curious really as 1fps is something I can't even replicate on my Intel Mac.
On my 2018 Intel MBP, first running at 2560x1600 was around 25-30 fps ish. 1680x1050 hit 60fps. While the highest resolution of 3360x2100 was around maybe 20fps.
However, on my Mac (base M1 mini) 1440p was hitting 60fps without a hitch. Gradually tap up the resolution and I can see the performance tail off and at 4k, I'm seeing maybe 20-30 fps.
I was about to pop here to thank the dev for the Mac compilation and Apple Silicon support.
I’d like to find places easier. I understand the approach of geographical adventure to find places on my own, but using the controller it’s hard to find small unknown countries.Maybe the continents name could be added as a hint to find targets easier.
Overall it’s a great work, nice controls, great graphics and a lot of details that make a really enjoyable game composition.
yes, thats how I deploy the crates I understand that, however I can't do that unless I first tag which of the 3 places I want to drop it at, which I cannot do since the numbers on Mac can only be used with shift (which speeds the plane up). I was wondering if there's a way I could press numbers on Mac without using shift?
But thanks anyways <33
Hi! I saw all your videos and in your last one, you said aboutimplementing a globe so that we may localize ourselves. I think that's a really great idea, since I've spent nearly 5 minutes trying to figure out in which continent I was. If not a globe, a plane map would do. The game is really good, congratulations for your effort! I am oftentimes amazed at how much time you spend in making the videos and coding the game.
Keep up with the good work! Hope you can win some money with it soon.
Hello, really nice game! It's very relaxing as well! One Bug I found by the way: sometimes the texts just disappear suddenly and all I can see is blank screen with GUI with no text! Here's a screenshot of the Settings page:
By the way, I played it on Fedora 36 Linux
Also, I would love a Sandbox Mode, which would give unlimited boost (or at least we can collect it like a power up or something on the map like balloons in normal mode) so that we can explore the whole world properly! But, I think it should be locked in the beginning, and the player needs to unlock it!
Noticed there was a new version (1.07), but not sure what the differences are (don't know where patch notes or whatever are to be found). In any event, I tried out the new version and managed to crack 2k points for the first time ever (11 out of 16 perfect deliveries).
Pro tip for players: manually switching between day and night (bound to Backspace and Enter by default) is key to getting a really big score. Day mode is easier to orient yourself where you are (easier to tell the difference between land and sea), whereas Night mode shows you exact city locations (the blobs of light), allowing for more consistent "perfect" deliveries.
For linux, I need to run most unity games with this command to get >3fps performance (it otherwise uses the intel chip instead of nvidia):
primusrun './Geographical Adventures.x86_64' -force-opengl
And don't forget to chmod +x the executable to be able to run the game at all. @SebastianL this could also be set in the zip distribution afaik
Love the work being done here. Really has a nice feel and visuals and has tons of potential.
open terminal
type in this
cd
cd Applications (if it is in your applications' folder, if it isn't, just drag it in)
cd /Applications/Geographical\ Adventures.app
cd Contents/MacOS
chmod +x 'Geographical Adventures'
now open it, if it says it can't open because of unidentified developer, just open system preferences, go to security and privacy and just press open anyway under the general tab.
Worked for me, hope it helps!
open terminal
type in this
cd
cd Applications (if it is in your applications' folder, if it isn't, just drag it in)
cd /Applications/Geographical\ Adventures.app
cd Contents/MacOS
chmod +x 'Geographical Adventures'
now open it, if it says it can't open because of unidentified developer, just open system preferences, go to security and privacy and just press open anyway under the general tab.
Worked for me, hope it helps!