Criteria | Rank | Score* | Raw Score |
Use of the Limitation | #9 | 3.714 | 3.714 |
Concept | #32 | 3.429 | 3.429 |
Overall | #32 | 3.226 | 3.226 |
Presentation | #42 | 3.048 | 3.048 |
Enjoyment | #56 | 2.714 | 2.714 |
Ranked from21 ratings. Score is adjusted from raw score by the median number of ratings per game in the jam.
Team members
Noah Postin : https://twitter.com/diceyno & David Thompson (MyNameDave)
Software used
Unity2D, Visual Studio C#, Photoshop
Use of the limitation
The player slowly dies to a *lethal* walk (bleeding out from a stab wound). The spirit is also fading away from every step, as well.
Cookies eaten
3
Log in with itch.io to leave a comment.
Great puzzle game, I enjoyed it a lot. The ghost concept was really cool. Good job!
Really great use of the limitation, very clever to start at the point you are already wounded and the movement is ended lethal. Great work!
The ghost concept is the best thing about this. Really cool concept.
Check out my review of your game athttps://www.twitch.tv/scalphamission
really nice use of the limitation!
(and i always like playing a good puzzle game :) )
Very tricky treasure chest. Died several times just because of his greed
Interesting puzzle game concept !It’s a bit hard, but it showcases better the potential it has.If you were to expand on this (which I think would be interesting), I think you’d have to be more progressive with difficulty in your levels.Great entry !
The mood fits perfectly and I really like the little story, but it’s too quiet…Overall I had fun and the puzzles were challenging (I really tried to get the chest in level 1) Good Job guys!