You're a box, and you're trying to kill other boxes, in a place filled with boxes. · By
No, this is not a topic whether keyboard / mouse or gamepad controls are better :-)
I'm having a different problem: On Linux (Slackware64 14.2 in my case) and with two different console gamepad converters (EMS Trio Linker Plus II and Bliss Box) the game is crashing on start if a controller is connected. Judging from the log (see below) the input library seems to cause the crash. Apart from that the game is running perfectly and is perfect fun - thanks a lot!
Stacktrace: at (wrapper managed-to-native) IxboduSEWeEfUOCcbJLzYAjUvjN.cYDfacSWXeRkenHjXeMXFWdJESx (intptr,string,string) <0x000b8> at (wrapper managed-to-native) IxboduSEWeEfUOCcbJLzYAjUvjN.cYDfacSWXeRkenHjXeMXFWdJESx (intptr,string,string) <0x000b8> at IxboduSEWeEfUOCcbJLzYAjUvjN.JFYETsstakHPRjykrGTMhusUgmX (intptr,string,string) <0x00028> at racuqrGfcNAVVxmXGLXtGBVGPsd.JFYETsstakHPRjykrGTMhusUgmX (intptr,string,string) <0x0003b> at EZPQDGiWHsubHsxsOkPDJKHoLPu.LVFadESqqJtmKWCUVXwwSpInJFo (intptr) <0x00345> at EZPQDGiWHsubHsxsOkPDJKHoLPu..ctor () <0x00133> at Rewired.Linux.LinuxInputSource..ctor (Rewired.Config.UpdateLoopSetting,bool,bool,bool,bool) <0x00041> at Rewired.Linux.LinuxInputManager..ctor (Rewired.Data.ConfigVars,System.Func`2<Rewired.BridgedControllerHWInfo, Rewired.HardwareJoystickMap_InputManager>,System.Func`1<int>,bool,bool,bool,bool) <0x000c8> at Rewired.InputManagers.Initializer.Initialize (Rewired.Data.ConfigVars) <0x000e2> at SGOGEfdrBuQcIIQrVpGGMBAQHTHq.pCvjmjNEMejgvjMRWcanISBJqiea (string,System.Collections.Generic.List`1<System.Reflection.Assembly>,Rewired.Data.ConfigVars) <0x00162> at Rewired.InputManager_Base.InitializePlatform (Rewired.Data.ConfigVars) <0x00099> at Rewired.ReInput.YRWVGJLLxndyxDUUopzNtFSAIu (System.Func`2<Rewired.Data.ConfigVars, object>) <0x003b9> at Rewired.ReInput.pCvjmjNEMejgvjMRWcanISBJqiea (Rewired.InputManager_Base,System.Func`2<Rewired.Data.ConfigVars, object>,Rewired.Data.ConfigVars,Rewired.Data.ControllerDataFiles,Rewired.Data.UserData,Rewired.Data.UserDataStore) <0x0018b> at Rewired.InputManager_Base.Initialize () <0x00340> at Rewired.InputManager_Base.Awake () <0x00014> at (wrapper runtime-invoke) object.runtime_invoke_void__this__ (object,intptr,intptr,intptr) <0x0005e>Native stacktrace: /usr/local/games/WhatTheBox_Data/Mono/x86_64/libmono.so(+0x91a46) [0x7f7957404a46] /usr/local/games/WhatTheBox_Data/Mono/x86_64/libmono.so(+0x348e4) [0x7f79573a78e4] /lib64/libpthread.so.0(+0x113b0) [0x7f795a6413b0] /lib64/libc.so.6(strlen+0x26) [0x7f7958e6fff6] /lib64/libudev.so.0(+0x5b14) [0x7f78cc7afb14] /lib64/libudev.so.0(udev_device_get_parent+0x30) [0x7f78cc7afb90] /usr/lib64/libudev.so(udev_device_get_parent_with_subsystem_devtype+0x14) [0x7f7955fe7aa4] [0x411cb3b8]Debug info from gdb:[...][Thread debugging using libthread_db enabled]Using host libthread_db library "/lib64/libthread_db.so.1".0x00007f795a64053d in read () from /lib64/libpthread.so.0 Id Target Id Frame * 1 Thread 0x7f795ac19740 (LWP 24181) "WhatTheBox.x86_" 0x00007f795a64053d in read () from /lib64/libpthread.so.0 2 Thread 0x7f7956ce7700 (LWP 24182) "WhatTheBox.x86_" 0x00007f795a63d718 in pthread_cond_timedwait@@GLIBC_2.3.2 () from /lib64/libpthread.so.0[... snip idle threads due to message length constraints ...] 33 Thread 0x7f7940244700 (LWP 24215) "WhatTheBox.x86_" 0x00007f7958ee19f7 in ioctl () from /lib64/libc.so.6 34 Thread 0x7f7940238700 (LWP 24216) "WhatTheBox.x86_" 0x00007f7958eb0c4d in nanosleep () from /lib64/libc.so.6 35 Thread 0x7f7940023700 (LWP 24217) "WhatTheBox.x86_" 0x00007f795a63f847 in do_futex_wait.constprop () from /lib64/libpthread.so.0 36 Thread 0x7f78cddd1700 (LWP 24218) "WhatTheBox.x86_" 0x00007f795a63f847 in do_futex_wait.constprop () from /lib64/libpthread.so.0 37 Thread 0x7f78cd5d0700 (LWP 24219) "WhatTheBox.x86_" 0x00007f7958ee030d in poll () from /lib64/libc.so.6 38 Thread 0x7f7957a81700 (LWP 24220) "WhatTheBox.x86_" 0x00007f7958eb0c4d in nanosleep () from /lib64/libc.so.6Thread 38 (Thread 0x7f7957a81700 (LWP 24220)):#0 0x00007f7958eb0c4d in nanosleep () at /lib64/libc.so.6#1 0x00007f7958ee2844 in usleep () at /lib64/libc.so.6#2 0x000000000147edff in ()#3 0x00000000014755fb in FMOD::Thread::callback(void*) ()#4 0x00007f795a637684 in start_thread () at /lib64/libpthread.so.0#5 0x00007f7958eebefd in clone () at /lib64/libc.so.6[... snip idle threads due to message length constraints ...]Thread 3 (Thread 0x7f7956c56700 (LWP 24183)):#0 0x00007f795a63f847 in do_futex_wait.constprop () at /lib64/libpthread.so.0#1 0x00007f795a63f8f4 in __new_sem_wait_slow.constprop.0 () at /lib64/libpthread.so.0#2 0x00007f795a63f99a in sem_wait@@GLIBC_2.2.5 () at /lib64/libpthread.so.0#3 0x00007f79574fedcf in mono_sem_wait () at /usr/local/games/WhatTheBox_Data/Mono/x86_64/libmono.so#4 0x00007f79574698b5 in () at /usr/local/games/WhatTheBox_Data/Mono/x86_64/libmono.so#5 0x00007f79574d117e in () at /usr/local/games/WhatTheBox_Data/Mono/x86_64/libmono.so#6 0x00007f79574f6ce7 in () at /usr/local/games/WhatTheBox_Data/Mono/x86_64/libmono.so#7 0x00007f7957517836 in () at /usr/local/games/WhatTheBox_Data/Mono/x86_64/libmono.so#8 0x00007f795a637684 in start_thread () at /lib64/libpthread.so.0#9 0x00007f7958eebefd in clone () at /lib64/libc.so.6Thread 2 (Thread 0x7f7956ce7700 (LWP 24182)):#0 0x00007f795a63d718 in pthread_cond_timedwait@@GLIBC_2.3.2 () at /lib64/libpthread.so.0#1 0x00007f79574e38c2 in () at /usr/local/games/WhatTheBox_Data/Mono/x86_64/libmono.so#2 0x00007f795a637684 in start_thread () at /lib64/libpthread.so.0#3 0x00007f7958eebefd in clone () at /lib64/libc.so.6Thread 1 (Thread 0x7f795ac19740 (LWP 24181)):#0 0x00007f795a64053d in read () at /lib64/libpthread.so.0#1 0x00007f7957404b91 in () at /usr/local/games/WhatTheBox_Data/Mono/x86_64/libmono.so#2 0x00007f79573a78e4 in () at /usr/local/games/WhatTheBox_Data/Mono/x86_64/libmono.so#3 0x00007f795a6413b0 in <signal handler called> () at /lib64/libpthread.so.0#4 0x00007f7958e6fff6 in strlen () at /lib64/libc.so.6#5 0x00007f78cc7afb14 in () at /lib64/libudev.so.0#6 0x00007f78cc7afb90 in udev_device_get_parent () at /lib64/libudev.so.0#7 0x00007f7955fe7aa4 in udev_device_get_parent_with_subsystem_devtype () at /usr/lib64/libudev.so#8 0x00000000411cb3b8 in ()#9 0x0000000003390650 in ()#10 0x0000000003391610 in ()#11 0x00007ffe858c9628 in ()#12 0x0000000004d024d0 in ()#13 0x0000000000000000 in ()=================================================================Got a SIGSEGV while executing native code. This usually indicatesa fatal error in the mono runtime or one of the native libraries used by your application.=================================================================Preloaded type GtkListStorePreloaded type GtkWindowPreloaded type GtkVBoxPreloaded type GtkImagePreloaded type GtkNotebookPreloaded type GtkHBoxPreloaded type GtkFramePreloaded type GtkAlignmentPreloaded type GtkTreeViewPreloaded type GtkLabelPreloaded type GtkCheckButtonPreloaded type GtkScrolledWindowPreloaded type GtkComboBox
Damn :( sorry to hear that, I don't have a linux install so I don't usually get to test the linux build, just hope that it works...
So here's what I did, I updated the controller thingie I use (It's called Rewired, for Unity). So try downloading 1.4.5 and please let me know if the problem was solved.
The second thing I did was cross-posting what you posted here in the Unity Rewired Forums, to see if the creator of Rewired knows anything about this. Here's the link to my post:http://forum.unity3d.com/threads/rewired-advanced-...
Welp, thanks for letting me know of the problem ^^