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Holy crap has this come a long way!
From the short little game jam version that didn't even have music, to this absolute master piece that has you slowly unraveling a mystery deep in the burning tunnels of a ominous facility, All the while now backed up by a pretty badass soundtrack.
i love the puzzle element of putting out fire in the right order to turn on sprinklers that help you progress, meaning you cant just run around large burning rooms willy nilly but need to plan you advance or risk getting stuck in a corner with no water and a rapidly approaching inferno. And personally not knowing much about SCP lore really adds to the story for me since i am just as confused as my fire fighter is and i piece together the mystery of the facility along with him.
Its been really great coming back to this after playing the Game jam version, and there will always be a special place in my heart for the game that made me terrified of purple fire
Loved this game, and its kid mode :)
Note to non-windows users: this game can run on linux and non-M1 mac:
hashlink-latest-linux-amd64.tar.gz
(or the mac version for mac) fromhttps://github.com/HaxeFoundation/hashlink/releases/tag/latestchmod +x NuclearBlaze)
Please everyone, keep calm.
As mentioned in the game description, the recommended age for the Kid Mode is 3+. Toddler is generally a term used for 12-36 months children (source:https://en.wikipedia.org/wiki/Toddler). Thus, “kid” mode seems more appropriate here to me. “Child” mode could be an appropriate alternative, but I preferred “kid” for no specific, nor scientifically accurate, reason.
Thanks everyone for participating this very important discussion.
It's the internet, where comments remain in perpetual purgatory. Considering that you lack the ability to understand how definitions work, is no surprise you are found lacking here, as well.
I can see that you believe the world revolves around your perspective (it doesn't). How you personally define age groups, with your rigid categorization, is not how the larger world views this, nor how the accepted definitions are determined.
(TLDR: Your world view is only your own, and you don't matter in the larger scheme of things. Get over yourself.)
"nor how the accepted definitions are determined"
So you can call anyone a kid even if their age number blatantly says that they are not a kid.
That's something.
I'm pretty sure i didn't define these age groups i just searched on the internet about them. (And age groups might be rigid but maturity is not)
Hi! Sorry, the 48h jam version has no sound. Only the new Steam version (https://store.steampowered.com/app/1662480/Nuclear_Blaze/) has a full soundtrack.
Very fun game. Unfortunately, the controls were a little frustrating at times. Especially jumping into the fire when you actually wanted to put it out and running into the fire directly behind a door when you open it. I would also like to be able to extinguish fires while jumping or walking, but I can see that this limitation is useful and makes the game a bit trickier, like a puzzle game. But otherwise really great work!
i love this game it was so good and challenging.
waiting for the steam relase
----->https://store.steampowered.com/app/1662480/Nuclear_Blaze/
Magic trick candle fire? What? Reminds me of Piemations' Scented Candle short. I then realized that the fire seems to be similar to SCP-310: http://scp-wiki.wikidot.com/scp-310
As for that short I referenced, here it is:
I’m pretty sure many people just don’t care about SCP licensing when releasing a commercial title related to it. But it’s quite explicit about derivative work:https://scp-wiki.wikidot.com/licensing-guide
I just suppose that the SCP community just have no way to actually enforce their license, so commercial titles do happen. A good example is Control, which is strongly SCP related, but not officially related, because of this license (the devs did mention that in an interview)