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GDL - July 2021 Jam

819
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A jam submission

Crane ScaleView game page

Submitted byQuickeeJats — 4 hours, 29 minutes before the deadline
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Crane Scale's itch.io page

Results

CriteriaRankScore*Raw Score
Polish#392.2882.400
Overall#452.3362.450
Creativity#462.4792.600
Theme#482.5742.700
Fun#502.0022.100

Ranked from10 ratings. Score is adjusted from raw score by the median number of ratings per game in the jam.

Talking points of your game
Well I think the mechanics are the best thing out of it like the shop button working and the upgrades. I mean it's not the greatest thing so I don't expect it to win anything I just did this for fun. The theme was size doe's matter and in the game you are uping your size to win.

List any assets you used.
The Title was created by my friend, so was the Play Button, Shop Button, Back Button, Exit Button, Intro Button, and the x3 Button.

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Comments

I liked the art style. Gameplay itself is fun and nothing much to say. you could add more gameplay element.

Submitted
My Giant War

I liked the art style. Gameplay itself is fun and nothing much to say. you could add more gameplay element.

Submitted
My Giant War

Good job getting a complete game done. I liked the 8-bit style music and SFX. Took me back to being a kid playing my NES. Really put some thought into your concept next time. Keep learning and creating new things though. Putting yourself out there and at least creating and completing something is a hard thing to do.

This game pushed me to become a mason ^^  original concept but not really fun (for me)

Submitted
Marabout Run

Didn't enjoy it myself, but the concept is cool. It would have been interesting if the gameplay changed a bit more the higher you went. All the sounds were very well done, nice job there! Also for your next web build it might be a good idea to think about the window size if you don't want players to have to enter full screen to play the game

Really nice game, having an upgrade system is pretty cool, I like the concept. The game in general is very well made :D

Submitted
Grow The Fire

Thank you, I had to think of the upgrading system at the last minute because it was a originally just going to be height but then playtesting I realized it takes awhile to finish.

Interesting concept, I like the theme interpretation. It would be nice to have something that pushes you to go as fast as possible to make it more challenging. Nice game!

Submitted
Roguelittle

Thank you, yeah maybe like a timer that if ran out the skyscraper would fall or something.

At first, I was wondering why the screen of the game is so long. I opened the shop and saw the height upgrade and I like this concept. Well done.

Submitted
Big Donut

Thank you, Realizing now that we should have shown a text like the "Arrow keys to move" text for the shop.

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