Criteria | Rank | Score* | Raw Score |
Concept | #51 | 3.074 | 3.286 |
Presentation | #54 | 3.207 | 3.429 |
Enjoyment | #61 | 2.673 | 2.857 |
Overall | #65 | 2.840 | 3.036 |
Use of the Limitation | #81 | 2.405 | 2.571 |
Ranked from7 ratings. Score is adjusted from raw score by the median number of ratings per game in the jam.
Team members
Team member 1 - BunnyChop: bunnychop.itch.io , twitter.com/TheArtemis_Moon , www.dawnhq.co.uk/ . Team member 2 - Kira Farron: kirafarron.itch.io/ , https://mmm.page/Kira.main
Software used
Unity
Use of the limitation
The player has to use the dice to generate choices and progress through the story
Cookies eaten
No cookies. But ate a lot of Percy Pig sweets and drank a lot of chai tea :D
How was your experience with Mini Jam?
The theme was abstract, so it was a good challenge to make a game with that theme.
Log in with itch.io to leave a comment.
Tried it three times but I always get stuck in the time where the character said: "Hearing about your life from someone else struck deep". I enjoyed it nonetheless. Good job making the game and the story! Keep it up!
Apart from the few bugs I ran into, this was an awesome little experience! adventurous for a 72hr jam but nicely execeuted. well done guys
the screen with the dice, photo and PSP, where either the d6 or d8 can be thrown, I had glitch where no matter where or what I clicked it would just produce more buttons to roll the d6 or d8, to the point where the entire screen was covered. Thankfully a refresh of the page fixed it every time it happened