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hi man im a fan of this game i bought it on steam but i cant leave suggestions on it if you reply please tell me if any of these are good ideas
1:a bear template
2:a rabbit template
3:a chicken template
4.for the editor why not make it where you can place down as many npcs like if you have 2 you can edit 2 ya know what i mea
I love this game when I found it in it's beta stage, I played all the levels and beat the boss on both modes!
PS
Since this is a weight gain/inflation game can you add a sandbox mode so we can control our size? I saw I guy on steam ask the same question and I thought I should spread the word. It would be very cool to play the levels, but with either being a small size or inflating myself to a huge, almost the size of the room or bigger! Like playing the mall level and shrinking myself to go back to the beginning, then increasing my size to a jumbo size, so I'm touching the walls with my gut and smashing everything in my path.
Also I'm going to buy the paid version on steam soon!
Edit: Forgot to ask, when will you be making the mobile version? I'm sure you're very busy, but I like to ask a lot of questions.
Stupid question but will ask anyway is there any way to get skin template stuff as i already bought the game on steam or would i need to buy it again here for extra bits? included image to show i got the game ^^ working on that last achievement of Sumo master thank you, oh also forgot could i ask what game engine you used to make this awesome game =D
hey so had a quick question - I notice the "fail condition" for blueberry mode is essentially running out of score... might there be a way to... increase that score? perhaps in future versions if not currently? hehe I really enjoy getting the character stuck somewhere and letting them swell but I find that generally the score hits 0 before they fully occupy the space lol many thanks and great work! was an incredibly engaging game :)
The reason it's limited is because it causes instabilities. The larger you get, the larger the forces are, and with the walls, it gets.... laggy. Too big and it crashes not only the game but your computer. I chose the max size per-level based on how large you could get without this happening.
I also made the last level the way it is for a reason, for all you size demons who want to just fill up the entire screen.
In terms of altering these values after the fact, there's probably a way to do it, but would require hex editing or Melon Loader, both of which I have 0 experience with
haha i gotcha, when i was messing around with the size demony stuff on the last level i managed to get the player character stuck in some buildings and saw that instability firsthand. never had a crash though just lots of slowdown. props for including that level anyhow lol. also big thanks for the response :) will check those things out. thanks again!!
es un juego que realmente me impresionó apesar de su simpleas y la corta duracion de el juego, pero el detalle grafico, las fisicas y el detalle de los sonidos estomacales y demas cosas que no mencionaré, hacen que disfrute demasiado el juego. solo me hubiese gustado que tuviese mas variedad de elementos, modos de juego y de historia. sobre todo me hubiese fascinado que pudiesemos usar una skin personalizada por uno mismo. pero bueno, ya estoy pidiendo mucho para un producto gratis y de una calidad muy descente.
"It is a game that really impressed me despite its simplicity and the short duration of the game, but the graphic detail, the physics and the detail of the stomach sounds and other things that I will not mention, make me enjoy the game too much. I just wish it had more variety of elements, game modes and history. Above all, I would have been fascinated if we could use a custom skin by ourselves. but hey, I'm already asking a lot for a free product of a very decent quality."
(just trying to translate translating for non-spanish speakers :) )