It warmed my heart that you and your friends are enjoying our game. Thank you for creating the speedrun page—I never even thought about that! It’s really exciting to see the game in a speedrunning context!
I know that two parts of the game have unskippable cutscenes, and the game lacks key remapping. Those are changes I would have made if I had known anyone would want to speedrun it. At the time, we designed it with Ludum Dare in mind, expecting people to play it once and move on (or, well, we definitely didn’t expect anyone to speedrun it! 😀).
Thanks for the comment!