Judge feedback is anonymous.
Link to your Game Design Doc on Google Drive.
https://docs.google.com/document/d/1NS_Iu3U0k82ULxRCRRBKtAub7zPyQg4bHwyp9q3nW8s/edit?usp=sharing
Have you checked that your GDD is publicly accessible ?
Yes
Is your game set to public on itch.io so we can see it?
Yes
Summarise your game!
Stranded on a forgotten planet, a small but determined exploration robot must find its way back home using an unconventional method of movement—its shotgun! With no climbing legs or wheels, the robot relies on recoil propulsion, blasting its shotgun to launch itself across treacherous landscapes, manoeuvring through abandoned ruins, deadly chasms, and ancient alien machinery.
Master the art of controlled chaos as you shoot to move, rotate, and evade obstacles, all while uncovering the secrets of the planet and piecing together the mystery of its lost colony. Will you find a way home, or will this world become your final scrapyard?
Please explain how your game fits the theme:
We are using robot with shotgun as a player, so We Are The Weapon.
Log in with itch.io to leave a comment.
Fun little foddian style game. The controls were smooth, and felt great to navigate. Double barrel shotgun was a fun way to include double jump and unique angling from other foddians. Good work!
So finely tuned, I can only imagine how much time was spent carefully positioning objects. A really fun game, excellent work!
I think it's a good format for a rage game! The controls are just good enough and the force of the gunjust good enough to climb! Nice job!