Judge feedback is anonymous and shown in a random order.
Link to your Game Design Doc on Google Drive.
https://docs.google.com/document/d/1zV7wSoIpWID3_GluG5ACZV587ChykGlu1u2jWOs6apc/edit?usp=sharing
Have you checked that your GDD is publicly accessible ?
yes
Is your game set to public on itch.io so we can see it?
yes
Summarise your game!
Gunbound is a level-based platformer, where the player controls a weapon and moves across the screen using the recoil of the weapon.
Please explain how your game fits the theme:
The player is literally a gun and moves by shooting
Is there anything you'd like the judges to pay particular attention to?
Don't fullscreen on ultra wide screns or other non 16:9
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Had a lot of fun with this! As others have said, there's a lot of similar-style games here but this is definitely one of the most well-polished versions I've seen. Art, music and gameplay are all solid, great work!
The best "You're a gun shoot to move" game I've played yet, very nice job ! And Awesome music.
The best of the many gun shooty games I've played for this jam. The shoot/reload mechanic is so nice. My one gripe is that you couldn't really keep the rotation from beating one screen and starting another. I found myself having to awkardly rerotate so i could shoot back again after every level clear. I imagine you could solve this by having the rotation control not be handled by the mouse but instead something like a joystick
Damn, that was a lot of fun! Nice artstyle, funny idea, good leveldesign and difficulty progression. Played through all 17 levels. I think level 13 (?) was the hardest.This game has speedrun potential! Speedrun or time trial mode would be cool for the hardcore grinders ^^
Great stuff!