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Cute Fantasy RPG - 16x16 top down pixel art asset pack

Cute Fantasy RPG - 16x16 top down pixel art asset pack

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Viewing most recent comments1 to22 of 82 ·Next page ·Last page

It would be helpful if the readme files contained the sprite sizes.  In particular where a sprite sheet differs from the norm.

Fantastic work! One small suggestion: keep the directions consistent in  animations.

For example, player_base_axe is right, down, up, but player_base_running is down, right, up.

Keeping them consistent would make it a lot easier to write scripts to manage the animations in a game!

Could an animation be made for opening the door of the premade houses? the current door is too short by only just a little bit! And if we could have "open" doors added to the doors sprite sheet, that would be incredibly useful!

Yes I will make those. Will be quite some files with all the different colours :)

Thank you! I got so excited to use the premade houses with the door animation, only to realise it cut the door in half!

Yeah the other one is the old one, before i added the new doors and houses. Will make new one soon!

Thankyou! I'm glad I bought this asset pack for my first game :)

I loved your work, I bought all the items, but I would like to make a suggestion. The character doesn't have sprites for the four diagonal directions, which makes the game feel less fluid.

Once again, congratulations on your work!

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If you bought full version fo the pack you can use all the assets in the pack for commercial purposes.

OMG thanks! This asset pack is so good! I can't think it's free.🤔🤑

Hi Kenmi! I start a new YouTube tutorial using your assets. But in portuguese in Brazil. I link you in the vídeos. Thanks!

Thanks! I really appreciate :)

what name of the channel ?

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This looks great, but I hadn't seen it until now because it doesn't have the "16x16" tag that I normally use to filter. You should add it!

I have a question, i'm making a 2D RPG Engine for unity, and i would really love to use your assets!

Would that be agains the licence? Even if i already have the paid version?

Contact me on discord, I'm not fully understanding what you're trying to do exactly.

Just purchased the full version. Does anyone know how to parse these sprites in Go or Java? Im used to having a spritesheet where you start from 0, 0, 16, 16 but for these specific ones, they appear to be spread out. Im curious if anyone knows the pattern? TIA

Most of them 32x32, others 16x16.
Unfortunatly other are not possible like windows. You have to split them into smaller images by size to be able to split them.

Is this tileset compatible with Godot Terrains (autotiling)?

I can add that!

I literally love this set so much everything is well organized and the art is perfect for the style of game I'm trying to make thank you so much!!

Surelythe best Top Down asset here, thanks for such an awesome work!

Thank you! Glad to hear you like it. I would really appreciate if you could give it a rating thanks!

One of the best "Top Down" assets at the moment, such an awesome work!

Hey, first off, loving the pack. 

Any chance you can add seeds for trees (e.g. acorn) and it would also be really cool to have another growth stage for trees (kind of like you did with fruit trees) Seed => Small => Middle => grown. Anyway, that's just what's missing for me, love the work and the frequent updates!

Sure thing, adding it right now to my to do list!

Sorry for late reply, I didn't see the new post.

I'm using Godot Animation Player, since the sprite sheet only has idle_right, how do I get it to flip for idle_left?

I'm not really familiar with godot. In Unity there was a "FlipX" I think there should be something similar in godot too.

There is a flip_h toggle or you can add a .flip_h to your script for the left animation.

there is a flip H property within the sprite 2d that you can check to flip it

I love it BUT, you have missing sprites in the cave assets.
That "slope" where you have the stairs does not exist, meaning, if i try to do exactly what you have, i can't because the north part of the slope where the stairs fir does not exist (i have to put the bottom part to make it work), and the corners with height does not exists for the top parts, only for the bottom. (showcase image in attachment)



I'm not sure what does not exist, i tried making it now myself and it seems all is good. Caves will get fully reworked soon so there shouldn't be any more problems. If you need more help text me on discord and I'll try to help.

does it have the character without the tools/swords?

Viewing most recent comments1 to22 of 82 ·Next page ·Last page
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