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Godot Wild Jam #76 »Entries »Into The Gundra

This is pretty fun! Some good graphics, and freezing time in a bullet hell shooter is an interesting idea, though I at first didn't quite realize it was a mechanic and thought the game was a bit jittery in places XD 

I'm not good at bullet hells so I didn't try any more after a few failures but it was pretty smooth to play and the UI looked great. I wish there were a bit more indication of when you or an enemy is hurt, there currently isn't a lot of feedback to shooting anything and that doesn't make it as satisfying as it could be, and leaves me a bit clueless as to how well I'm progressing.

Fully agree about the damage indication. I had intended to add knockback but I ran out of time sadly :( Glad you still had fun, and thanks for playing!

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