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Hi there,
I want to thank you for this beautiful creation.I have starting playing the game and I enjoy it a lot...in the background I have ambient music playing and brings the theme in life. I am keeping diary of my travel in the world of "Glide" and I can say that it has a lot of potential to give more expansions and add on cookies.In my mind,your game ,brings me nostalgic moments of the 1st "Fallout" and the mood of "Morrowind" and I dare to suggest that can be added more detailed-stuff..as mole rats lairs ,could be as well places with radiation and could be tribes around the map...beauiful game and thanks for bring your ideas in life .
Greetings from Greece .
What does " The levels for all other locations remain the same for each Reveal" mean, on page 28? For example, if I reveal a Desert Lighthouse Unique Level 1 I add 8 desert hexes. All are those desert hexes Level 3? And if later I reveal other Unique locations, are they all going to be Level 1? I'm trying to understand what the second box on page 28 means.
On page 28 the first box shows you the d6 result and the level that corresponds to the result. A 1-2 on the d6 is level 1, a 3 to 5 is level 2, and 6 is level 3.
The second box shows static levels for certain locations. Deserts are always level 3, Unique level 2, Non-Traversable level 3, and Settlements level 2.
If I reveal a location - Crashed Spaceship [1] (4d) - which is an Ace of a black suit, I roll 1d6 for the level. I get a result of 4, which is level 2. I record a single cell on the map in the location I chose to Explore as the Crashed Spaceship is only 1 cell (indicated by the number in the square brackets). I must also record the 4 Deserts (indicated by the 4d in the circle brackets). These are all level 3 per the information given in the second box on page 28.
Thank you for the example.
If I reveal the Desert Lighthouse, it says in the table on page 26 that's a Unique Location. The first table on page 28 says I roll for its level, the second table says it's static at 2. Which one is it? Do I roll for it or is it static? If I roll for it, why does it appear in the second table at all? Same issue for settlements and non-traversable. That's what confuses me.
Great question - those were removed as general cleanup and rules clarity. There isn't a purpose to cap those stats as the increases to them finite numbers from bonuses found playing the game. I also discovered, through player feedback, that speaking on maximum possibles introduce a min/max perspective to the game that was not my intention as GLIDE has always been a casual pick-up-and-play style game from my own design philosophy.
Speaking on things like Stamina - I've actually adjusted the action economy for COURIER - Repacked by using action points. I found that players enjoyed knowing how much an action costs, and how many actions they can do each round, without attaching an stat name to it, as they no longer need to manage a pool of resources just to move around the map and explore.
Hope this helps! Feel free to email me if you want to talk more on it.
No spiral bound. I thought about doing a print run but the cost per book is very high for a spiral binding.
You can grab a perfect-bound copy from here:https://knaveofcups.com/product/glide/
I am pleased with the layout of this booklet, and your art choice is fantastic, although I am a sucker for Black and White artwork!
I have been a Science Fiction fanatic since I was little, I was born the year after Star Wars: A New Hope, and I grew up with Original Trilogy and the 1984 edition of Dune. I also love re-watching The older Terminator films from time to time.
Glide is really well done and I appreciate all your hard work! I also love the Smuggler and Mechanic Additions! This allows you to go in the direction of Firefly TV series or Space Truckers!
I like the setting and the art of the page, the expansion has a nice illustration and looks interesting, I love the desert worlds like Athas, Tatooine, Arrakis or Kal-Arath (for which I did the Spanish translation). I have not been able to buy it because I am from Argentina (I cannot make purchases from other countries or use Dollars). I hope to see some analysis, in fact I have contact with two youtubers, one of them: "Barbarian Thumb" could make a video review of the game for the Spanish-speaking community.