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This is a beautiful game that you can take at your own pace, with a great atmosphere and lovely aesthetics.
I hate games that allow you a huge inventory with only a little satchel to show for it (e.g. red dead 2 or Skyrim), and I love how everything you pick up in this game is shown on your character.
There's something very novel about your flask of water dangling from you hip as you move from spring to spring, the animations are incredibly endearing and this game made me subscribe to Sokpop's patreon which I recommend as every game they make is soaked in character and heart.
This is clearly a team with great skill, vision and heart and is what game developers should strive to be: very inspiring stuff.
Hi, on the bundle... Sadly I won't buy it, due to itch.io not having a feature that stops one from buying the same game twice. I have 6 of your games already, 5 of them were the latest ones due to me being a patron, last one I bought seperate. Did the math, if I were to buy the bundle WITHOUT those games, technically based on it I should get it for $51.8. Sorry for being picky, it's not your fault really. Mainly an issue I have with Itch, one that has bothered me before.
Hi, so apparently Game Maker's function to lock the mouse position doesn't work on the newer versions of OSX (our machine is on High Sierra and it works there).
As a temporary fix, I've now uploaded a version (1.0.1) for Max OSX that uses drag controls to rotate the camera, and the space bar to use items.
Will look into a better solution in the future, but at least it's playable now!