Criteria | Rank | Score* | Raw Score |
Enjoyment | #1089 | 3.500 | 3.500 |
Style | #1152 | 3.800 | 3.800 |
Overall | #1416 | 3.517 | 3.517 |
Creativity | #2607 | 3.250 | 3.250 |
Ranked from20 ratings. Score is adjusted from raw score by the median number of ratings per game in the jam.
How does your game fit the theme?
you scale magic blocks to help u get up to your quest
Development Time
(Optional) Please credit all assets you've used
me with coding and most of the art so like 8.5/10 of the art and Viri on some art and helped with game idea and idea for name and support
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I really like the art style. Pulls off the 2.5D look super well. It'd cool if there was a bit more visual feedback when you get hit by the enemy. At first I didn't realize I was getting hurt lol. Nice game tho, super cute style.
Such a cute platformer! It’s a little difficult to control the scale of stuff precisely. It goes so quickly that I end up just toggling between max and min. Not sure that’s intended but it makes “climbing” by hopping up and down on a block really hard. Very calm vibes from this game, I like it.
A charming game! The main character design is especially nice.
The scaling seems a little off, have you multiplied the scaling with Time.Deltatime?
cute art style and concept
just one thing i think making the ui text a bit more crisp would be a good idea
The music and art are very charming. I liked the idea of the main mechanic of scaling the blocks you could jump on and then stringing those together in fun ways. Creative idea. Thanks for making this game, I enjoyed it!
I like the vibe of the world and the character is cute! The gameplay is also simple and fun. The only thing I would add is that the character seems a little bit out of place because the pixel sizes are too big compared to the background.
Very cool. The art is cute. Though the scaling happens too fast, might need to multiply by delta or something to make it consistent with framerate