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The Gems »Comments

Viewing post inThe Gems comments

Deleted post5 years ago
Deleted4 years ago

ah! sorry to hear that. i believe it's a WebGL issue of not being able to render textures of certain sizes. i'm going to look and see if there's a workaround to not use WebGL and fallback to canvas only. in the meantime, could you check to make sure chrome is up to date?

Deleted post5 years ago
Deleted4 years ago

Hey! I know why this happens. check this: https://www.browserleaks.com/webgl (search for "vertex shader" ), and I surely that your browser has this warning: "texImage2D: width or height out of range".


It's simple: in your browser WEBGL has a max value to generate texture and this game is above that.


Sorry if i didn't say clearly ( i'm not native speaker english)

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