Criteria | Rank | Score* | Raw Score |
Music/Sound | #83 | 3.433 | 3.433 |
Fun/Design | #154 | 3.300 | 3.300 |
Overall | #188 | 3.007 | 3.007 |
Graphics/Animation | #221 | 2.867 | 2.867 |
Technical Implementation | #247 | 2.633 | 2.633 |
Theme/Limitation | #265 | 2.800 | 2.800 |
Ranked from30 ratings. Score is adjusted from raw score by the median number of ratings per game in the jam.
How does your game utilize the limitation and theme?
We used "cores" as a collective, added a Mechanic where the player can teleport back by pressing enter, and we did one of the optional challenges, which is making a highscore game, which was a theme for one of the previous 8 bits to infinity jams.
What was your team size?
You and one other jammer
Which of the following content in your game is NOT 100% newly made for the jam?
Affirm you have followed ALL jam rules. (Select all below or your entry will be disqualified.)
If your game includes any of the optional challenges, select them below:
Use a theme and/or limitation from one of the past 8 Bits to Infinity jams in addition to the main theme
If you did any of the optional challenges, explain how they were used:
We made a highscore Game, following the challenge for one of the previous 8 bits to infinity jams
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Cool game and a nice idea. I liked the size of the projectiles and how fast they could be shot. I think the cannon balls could be a bit brighter and maybe slower so it's easier to dodge them. Overall though it was quite fun :)
It was real fun. The sound and the gamplay was fun. Make sure bullets are removed when they leave the screen, because the game crashed after a while. It became more laggy the longer I played. Great game!
I like the fast paced nature of the gameplay, it's addictive. I would prefer if the player character shot in the direction of the mouse cursor.
I like the sound and the gameplay but I do have a few issues :
1. The size of the pixels in the bullets is much lesser than the others in the level, but other than that the art is amazing.
2. Also I didn't really find a use for the "Go back to the saved location" other than obviously having a lot of fun disappearing in front of the monsters. A little bot more dependency on that mechanic would have been nice.
Overall nice game : D And tell me if you ever update it.
Cute little knight and nice gameplay make this a very good jam entry! I had a blast trying to teleport too it is a very unique mechanic and is very fun to use. I do have to say though it did lag a lot after playing for 200+ points so if you don't already remove the fireballs which go out of bounds then that would help a lot in performance. Great job!
Graphics can be more synchronized. Gameplay is good. Well done
Well done man! That was an enjoyable game to play, simple and effective. The shooting was really satisfying. Not really any suggestions, but some more animations would of been nice.
Overall a really fun game to play
Well done man! That was an enjoyable game to play, simple and effective. The shooting was really satisfying. Not really any suggestions, but some more animations would of been nice.
Overall a really fun game to play
Really nice game. Shooting worked fine and controls were nice. But although a bit unfair as a lot of the enemies spawned directly inside of me :s
But good entry :)
This was a pretty fun game. I had quite some fun going around and shooting enemies. However, I do think the difficulty ramps up REALLY quickly. Other than that, the music was pretty good too. Good submission.
Fun! I got to like 180 I think? The thing is when you die, I was still clicking from trying to shoot that I immediately skipped the death screen. It would've been nice to click an actual button, and for the death screen to show you what your score was. But overall it was fun. Really liked the music and the art. Good job!
Well made game, love those super high jumps :-)
I would really appreciate if you will rank my game toohttps://itch.io/jam/vimjam/rate/767226
hey i liked your music, graphics and everything but i will put better controllls overall i love it
That was one spooky laugh. What a fun endless high score game! I had a blast flinging fire balls and collecting orbs. I didn't feel forced to use the teleport function, but it was a cool power.