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MelonJam 5 🍈

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A jam submission

Keep it FLOWING!View game page

Submitted byAbigail Ojeda Alonso,kadsh — 43 minutes, 26 seconds before the deadline
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Keep it FLOWING!'s itch.io page

Results

CriteriaRankScore*Raw Score
Theme#1012.1912.400
Polish#1061.8262.000
Graphics#1062.0082.200
Overall#1241.7531.920
Innovation#1241.6431.800
Gameplay#1571.0951.200

Ranked from5 ratings. Score is adjusted from raw score by the median number of ratings per game in the jam.

How does your game relate to the theme?
This game takes place in a forest full of creatures that are constantly on the move. There has been a problem and the paths they usually use have become dislocated. The player must re-establish the FLOW of the forest by repositioning the paths.

Specify any and all pre-made assets in your submission.
As indicated on the game's Itch page , the pre-made assets we have used are only the music and SFX, which we have obtained from pixabay.

How many team members does your team have in total?
2

By submitting, you agree to all the rules listed.

I/We agree

What category are you in?

Intermediate

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Comments

It's a bit strange 'cause moved blocks are lighter than static, so game feels a bit weird. Still cute art

Submitted
ESC

The gameplay was simple and the overall vibe of the game was pretty chill! Though, the gameplay was a bit too easy since the changed squares turned a lighter shade of brown. I wasn't sure if that was something for debugging that accidentally got left in or whatnot, but if they didn't turn a different shade then the game would definitely have a welcome increase in difficulty!! The birds flowing down the river at each level were a nice touch though! Overall a decent game for  such a short time period!!

Alright, I'm going to be a bit harsh here, so apologies in advance.
The core gameplay of this game just doesn't seem to work out. I assume this is supposed to be kind of a puzzle game, but since the moved square are all a lighter shade of brown, it just becomes a game of 'press the light brown squares and win', which isn't very fun at all to me. I think it would work much better if you had either manually place the squares back into their original position, or not have the moved squares be a different colour.
Additionally, the presentation feels just a bit tacky. The animals remind me a bit too much of those 'learn colours with moving eggs' Youtube videos for children, and the sound effect played when they reach the shore gets a bit obnoxious.

Again, sorry for being so harsh; hopefully this feedback can be helpful to you!

Submitted
Sandwich Crew

I enjoyed the chill vibe of the game!

Thank you for your comment!

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