Criteria | Rank | Score* | Raw Score |
Fun Factor | #57 | 2.887 | 3.333 |
Overall | #71 | 2.742 | 3.167 |
Audio | #80 | 2.454 | 2.833 |
Visuals | #84 | 2.742 | 3.167 |
Originality | #94 | 2.454 | 2.833 |
Ranked from6 ratings. Score is adjusted from raw score by the median number of ratings per game in the jam.
Is your game a video game or a physical game?
video game
Was your game made solo or in a team?
Team: Code and Pixel Art By joyful--orbits| Soundtrack By ovoid_ovvie
Did you use any third party assets, if yes what assets did you use?
FONT ASSETS Doomed by Brixdee Pixel Operator by Jayvee Enaguas ~~~~~~ SFX ASSETS Courtesy of Epidemic Sound Electric Discharge 1 Electric Zap Buzz 3 Multimedia 787 PREL Glitch 9
Did you choose from one (or more) of the optional secondary themes?
Rouge
Does your game contain 18+ content (Nudity, Gore, Language)?
No
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The upgrades and restore orbs (restorbs?) were such a treat to find! It felt like right when I needed energy or hp, I got what I needed. And the jump upgrade (jumpgrade?) had me thinking where I might be able to go back and reach with my new power.
I did get lost often, and I couldn't quite figure out where I had or hadn't been. Some of the larger landmarks/unique backgrounds helped.
I also couldn't figure out if there was a trick to the super jump, like a material I was standing on, or if I was moving, but bunny hopping all over the map was no issue, and actually quite fun!
Great work!
Nice work, I played it on stream. VOD here:https://www.youtube.com/watch?v=wlr1r0gS4Uk
I thought this was very entertaining! I think the variable jumps and the lack of energy were my biggest hang ups, fix those and i think you got something fun here! : )