| Criteria | Rank | Score* | Raw Score |
| Overall | #7 | 3.878 | 4.750 |
| User Interface (UI/UX) | #8 | 3.470 | 4.250 |
| Visuals(Graphics) | #10 | 3.674 | 4.500 |
| Fun | #11 | 3.470 | 4.250 |
| Sound/Audio | #21 | 2.654 | 3.250 |
Ranked from4 ratings. Score is adjusted from raw score by the median number of ratings per game in the jam.
DevLog Link
https://haroldo-ok.itch.io/vcs-game-maker/devlog/1060802/updates-during-improve-my-game-jam-41
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Reminds me of Scratch, easy to use and make. Would like to see one short game example, or two added to this tool.
I had the wood black Atari and had the cartridge that allowed you to do a tankbattle, and fly airoplanes. Great fun. So cool that you can make this without having to known the intricate ways of ‘Racing the beam’
I hadn’t come across Blocky, Batari Basic, or Javatari before. Thanks for linking to your GitHub page from the game page, that's helpful. I managed to tweak the background and get some basic functionality working using the Action examples provided. The experience reminds me of Scratch. This is such a cool way to dive into retro game development.