Criteria | Rank | Score* | Raw Score |
Theme | #31 | 3.611 | 3.611 |
Audio | #38 | 3.056 | 3.056 |
Originality | #41 | 3.278 | 3.278 |
Controls | #54 | 2.556 | 2.556 |
Overall | #55 | 2.754 | 2.754 |
Graphics | #61 | 2.611 | 2.611 |
Fun | #66 | 2.278 | 2.278 |
Accessibility | #77 | 1.889 | 1.889 |
Ranked from18 ratings. Score is adjusted from raw score by the median number of ratings per game in the jam.
Godot Version
3.4 stable
Wildcards Used
N/A
Game Description
Solve a Metro base puzzle
How does your game tie into the theme?
Metro is underground
Source(s)
N/A
Discord Username
blnmth
Participation Level (GWJ Only)
3
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The mechanic was kinda confusing at first but it was easy to understand, and I think yo ucoud have made the text/track size a bit bigger for readability too. But it was a nice game, congratulations on submitting to the jam!
I love the look of this one!
This feels like it has potential, though it took a long time to figure out how it worked. These maps feel like a good warm up to get the basics down (mostly counting number of stops per line) as a foundation for harder maps that would actually require you to figure out where the intersections align, like a crossword.
Unique. Although, it looks pretty complex at first. It is quite a fun puzzle game to play and solve!
I love metro maps!! It took me a couple tries to figure out how the game worked, but I did eventually clear all the levels. As others have mentioned, a tutorial, or even just a text explanation on the game page would really help!
For anyone who comes here later, here's how to play:
Anyway, I love it :-)
Mostly echoing the other comments, I think the idea is quite good but could use a tutorial and some polishing :)
Great idea. A tutorial would have been nice though. It took me some trials to get the idea. But after that it was fun to play. Nice submission! :)
It took me a while to figure out what I was supposed to do, but once I figured out what I was supposed to do it was better.