Criteria | Rank | Score* | Raw Score |
Game Mechanics | #12 | 3.283 | 3.417 |
Visual Design | #22 | 3.122 | 3.250 |
Overall | #24 | 2.862 | 2.979 |
Audio Design | #30 | 2.562 | 2.667 |
Interpretation of the theme | #42 | 2.482 | 2.583 |
Ranked from12 ratings. Score is adjusted from raw score by the median number of ratings per game in the jam.
How does your game fit the theme?
You find modules around the game world to build your gun to better performance!
Development Time
30~40 Hours
(Optional) Please credit all assets you've used
Almost all the sound effects were from Pixabay, and all other assets were made by us!
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A simple, but fun and charming game. You guys definitely have a nice vibe going on for your game, and I would love to see this fleshed out and on my twitter feed one day. There's definitely a lot of places you could go with this mechanic and the humor and art style you're building here, so please do keep it up.
For adding new modules though, I would just make sure to be thoughtful in your designs and don't be afraid to get weird with it. Try to break away from the stat number upgrade and add stuff that makes the players go "YOOO WTF!!!", then it'll be a real special game you guys got.
I really like the art style and the music as well. Overall, keep it up guys! Nice work!
Also I want to throw out there, I wouldn't mind helping you guys out if you'd have me. I think it would be a blast to work on a larger project with a team, but no pressure.
Very fun game! I like the movement and making your weapon stronger and stronger is a satisfying mechanic!
I somehow got stuck on the third door and had to restart, but other than that I experienced no problems. Would definitely play this if it was developed further!
Fun game! (Im very bad at it) and unfortunately couldn't finish it. But I really like the idea!
Fun game! (Im very bad at it) and unfortunately couldn't finish it. But I really like the idea!
This is fun and made me laugh, I think it would be interesting if your health slowly regenerated overtime to encourage playing more riskily, but that's just me personally. Great job! :D