Criteria | Rank | Score* | Raw Score |
Enjoyment | #2263 | 2.950 | 2.950 |
Overall | #2658 | 3.033 | 3.033 |
Presentation | #2758 | 3.000 | 3.000 |
Creativity | #2791 | 3.150 | 3.150 |
Ranked from20 ratings. Score is adjusted from raw score by the median number of ratings per game in the jam.
How does your game fit the theme?
The game revolves around a dark mage reviving monsters in a dungeon in preparation of the hero's return. The game also has some twin-stick shooter mechanics but instead of damaging the targets, it heals them.
Did your team create the vast majority of the art during the 48 hours?
We used pre-existing art
Did your team create the vast majority of the music during the 48 hours?
We used pre-existing audio
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this game had lots of potential, you could make lots of engaging puzzle with this concept!
This was a very ambitious submission! I wish there was more to the game; it ended too soon. But I really liked what you did have: the environment, lighting, mood, it’s all very well put together and I really digged it. Hope you work on it more post-jam!
Nice puzzle game! The visuals are very cool and the concept is very accurate with the theme. I could totally see this grow more and become a full blown game :)
Ahh like the others, I would have wanted more levels haha. I think there's potential here for an interesting puzzle game!
The concept was interesting. The art fit together nicely as well. The intro was nice and got me excited. Sucks that it was soo short
You've got a great foundation here, cool introduction, some cool particle effects and snappy sounds when activating switches, great concept overall. In terms of the character it'd be cool if you could make him look more menacing as he's a dark mage, a personal preference of mine would be to have the character to face the direction you choose based on the movement keys rather than the mouse cursor when there's four directional movement. Really great submission overall!
Pretty cool idea, my suggestion is to use the same style of art like only pixel-art or only hand-drawn and trying to use a color palette. Colors are important too
The idea here is really cool, shame it's so short. But this is a great base to expand upon. I'd be interested in seeing both puzzle mechanics like it already has, but also perhaps combat - reanimating monsters to fight for you would be a neat addition. Nice job!
I'd appreciate it if you check out my game too if you have a minute!
This is a great ideas implementation for future iteration, if I see this as the beginner tutorial then you really done a great jobs! Good mechanics design
Awesome idea!!! I was seriously disappointed there were only 3 levels, I wanted to keep playing lol. Seriously impressive what you've done in 48 hours