Criteria | Rank | Score* | Raw Score |
Originality | #698 | 3.690 | 4.125 |
Overall | #1351 | 2.981 | 3.333 |
Design | #1418 | 2.571 | 2.875 |
Adherence to the Theme | #1687 | 2.683 | 3.000 |
Ranked from8 ratings. Score is adjusted from raw score by the median number of ratings per game in the jam.
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What a silly idea! I got a best of 24. I like how the chairs slow you down as you have more of them (although it's perhaps a bit too harsh on 3 chairs). Would have been interesting if having items on top of you would affect gameplay as well.
There were some issues here and there. The cursor wasn't locked to the window. I found the attack awkward to actually land.
Overall, good entry!
Quite original in idea (with the seats etc!). I thought the seats weren't doing anything to start with unti I realised they were joining me lol, and then it was too late :L
No major issues really - the controls feel a bit floaty and the UI was half cut off the screen for me. I use an ultrawide monitor (21:9) though so it's quite common for people to not get the aspect ratio scaling right, with Unity especially, so not a big complaint!
This is great! I was confused when the game told me to survive as long as I could before I was seated, but when it happened I howled XD
Excellent game! The gameplay was fun and challenging and with a few tweaks here and there this game would be incredibly addicting. The only real problem I had with the game was the somewhat slidey controls-- and perhaps that is intentional, but I feel like the game would benefit from more responsive controls. Overall, I'd say the game is a 4/5 in design and originality, and being the only table, I would certainly say that it adheres the the theme extremely well (5/5).