Criteria | Rank | Score* | Raw Score |
Design | #135 | 4.169 | 4.169 |
Overall | #162 | 4.157 | 4.157 |
Adherence to the Theme | #231 | 4.386 | 4.386 |
Originality | #479 | 3.916 | 3.916 |
Ranked from83 ratings. Score is adjusted from raw score by the median number of ratings per game in the jam.
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It was pretty fun to play. If the controls were somewhat more precise, I would love to play more levels :D
This is AWESOME! So pretty, so fun, such a interesting concept. Loved everything! I hope there's more levels in the future for me to play.
This is a lovely platformer, that is immediately understood. There were a couple levels towards the end (The one with two long vertical platforms, and the one where you need to hit the underside of the platofrm ) that really stood out, showing how you'd developed to work with the main mechanic.
I just wish there were more levels! Definitely consider continuing with this
Nice game! I have created a different game with that same idea of one platform. I will be happy to hear what you think about it: https://team-toom.itch.io/lonely-platform
A quick and fun game!
The game is really short, but the experience is really pleasant. The concept is really interesting, and the game is highly speedrunable.
Good game!
I really, really like the level design for these mechanics. I would love to see a full release!
Really fun! Wished that there were more levels, the game feels really good. I would like to see more than the next platform in some way, maybe show the 3 next platforms or so but highlight the one that is going to be active next time?.
Anyway, good job! I needed 90 seconds to complete the game, I am so bad haha
It has an amazing design. You see many "one platform" games here, but how this one handled the idea and the puzzle-like approach of the levels make it a clear top 20 entry
I really enjoy this one!
I love how simple, cute, yet funny and challenging it is.
Took me a bit to catch on that I was getting pushed down before the other platform was spawning because I was going through it but I really like this concept and challenge. very nicely done!
Fun and challenging. One of the better "one platform" designs I have played. Great music and styling.
Some feedback: The platforms snapping to active is kind of distracting. maybe a more subtle transition?
Nice work!
Good simple fun. Hitting the vertical walls was a bit tricky, but a great take on the theme :D
Hey, I sent you this on discord, just wanted to post it here too for others to see!
First, nice job getting Unity to work with a web game. Its always been a massive headache for me. You have my respect, admiration, and jealousy that you got it working.
Overall, I think your game was fun. The art is very simplistic, but it's very good for what it is. I really enjoy simplistic art so I like it a lot.
Sound design was good. I don't have much to say about it, but I consider that a good thing because it was there, consistent, and good. Great job with the sound.
For gameplay, I think overall, everything felt pretty solid. It took some slight getting used to. it wasn't so much the controls being bad, as it was, me trying to learn to play your game. which is a good thing. the only negative thing I have to say is, the few times I had to bounce off of vertical walls, I felt like I didn't have as much control over the character as I would've liked. however, since that's my only complaint, the gameplay is good.
my overall impression, is everything feels very basic, but in the best way possible. it all just kind of works together in the best way possible. it's hard to point to specifics when everything works in tandem so well, but just know you made a great game for the time that you had and I really loved it. Great job to you and anyone else you worked with on this!
this one was really fun and the ramp up of difficulty felt right. I had fun going through the game. And I while the graphics are simple I just love the smiley face
I adore this simple, but well polished art. Speaking about idea, it's pretty decent, and I enjoyed my play through. Nevertheless, I'm not keen on the movement in the game, from my point of view, it feels cluncky. Luckily, it doesn't spoil the game much.