Movatterモバイル変換


[0]ホーム

URL:


Skip to main content

itch.ioitch.io logo & titleitch.io logo

Browse GamesGame JamsUpload GameDeveloper LogsCommunity
Log inRegister
Indie game storeFree gamesFun gamesHorror games
Game developmentAssetsComics
SalesBundles
Jobs
TagsGame Engines

Brackeys Game Jam 2025.1

45.3k
Ratings
OverviewSubmissionsResults
Community1,361
ScreenshotsSubmission feed
A jam submission

Friendly Fire IndustriesView game page

Outsmart the tests or be scrapped.
Submitted byHan2,leo312,a-toast,anybuddy — 12 hours, 1 second before the deadline
Add to collection

Play game

Friendly Fire Industries's itch.io page

Results

CriteriaRankScore*Raw Score
Gameplay#114.1964.196
Enjoyment#374.1074.107
Overall#493.8933.893
Innovation#1023.8573.857
Visuals#1794.1074.107
Audio#1943.6433.643
Theme#4093.4463.446

Ranked from56 ratings. Score is adjusted from raw score by the median number of ratings per game in the jam.

How does the game fit the theme?
A single wasted bullet can lead to failure. So make them count. No mistakes. Nothing can go wrong.

What code and assets did you not make from scratch during the jam (if any)?
2 gdshaders, wall texture, hdri, font, some icons, music, most sound effects

How many people worked on the game?
4

Leave a comment

Log in with itch.io to leave a comment.

Comments

Viewing comments44 to25 of 44 ·Next page ·Last page

please rate my game too!

Love it!! Good quiz and the slow mow is really a nice touch

Fun game! There are quite a lot of levels and they are varied. Good job!

Submitted
Return Home

Really cool! loved how polished it is, well done! really good game for just a week:)

Submitted
The Last Bank

Cool lasers! It's hardcore, but fun.

This was a fun game. I love how it progressively got more difficult. The team who developed this have a lot of talent. I definitely would love to see this get a full release. Please develop this further.  

Ooo the puzzles were a lot of fun! Also very polished!! Great job

Awesome job! Love the increasing difficulty and mechanics :)

Really nice game! Love the concept with the slow mo and the level is really well balanced well done !

Submitted
Heart of Umay

Thank you. We put extra work into playtesting to find out where people get stuck and how the introduction of mechanics works. So it feels good hearing that you find it balanced :)

Really cool game! I enjoyed the puzzles and it seemed to have a lot of polish!

thank you for the kind comment :)

Super polished and the puzzles are very well designed! One of the best in the jam so far!

Thank you, we're happy you like it

How do I beat this level someone please help T_T

Submitted
Autoclick TD

You first have to shoot one of the missile launchers so that only one button gets activated when shooting the middle missile in the blue area.
Hope that helps and by the way thank you for playing :)

What an epic game! Artistically stunning and with such compelling gameplay. This is insane for just a week. One of my favs from the jam ^_^

Thank you for your kind comment :)

Great job on this! I've been loving all the puzzle games this jam and this is no exception! A couple of these stumped me for a hile, but after completing the game, I found all of them enjoyable. The addition of the slow-mo was lovely, and really tied the whole thing together so that the game revolved around using your head as well as making tricky shots. Great work here!

congrats on completing the game and thank you for your feedback :)

Good game! Love the 3D visuals! I really enjoyed the puzzle design, where I had to find a way to hit all the targets using only the available bullets. The slow-motion feature is also helpful for aiming. Good job!

Awesome work! Really well done, there a lot of real clever puzzles. The only things I can think to add is having it speed up once you’ve solved the puzzle (it feels anti-climactic in some of the levels just waiting to get to the end) and a level select. It also seemed like there was a slight delay with the laser to the cursor (windows) but I’m assuming the laser was always accurate.

A super minor note, when the button is introduced, I didn’t initially notice it because it was so close to the UI which takes more attention. I didn’t make it to the end, but that was the only level that I initially struggled to make sense of.

Submitted
ReVisions
leo312Developer34 days ago(1 edit)(+1)

Thank you for your detailed feedback!
The speed up button was actually in the game until just a few hours before deadline, so we didn’t worry about waiting times. Unfortunately we realized last minute that it completely broke the game for players with low FPS (for example turrets wouldn’t aim properly). That’s why we decided to remove it, but it’s top priority for the post jam update.

The delay when shooting happens because the player actually fires a physical bullet, which follows the exact path of the laser at the moment you press the button. So it should always be accurate.

The UI issue is due to us not knowing how to properly implement UI for different resolutions, but that’s also a top priority for us.

Again, thank you for taking the time to give us this feedback! Especially the UI issue was something we weren’t aware of, so this really helps us :)

The puzzles are very interesting and fun! Nice job!

A really cool physic-based puzzle game where you play as a turret! Puzzles starts out very simple, you hit a button with your bullet, but as you complete each level, the puzzle gets harder and harder.

You guys weren't kidding when you said every bullet counts, sometimes you need to cleverly position your shot so it would kill two birds with one stone, or in this case a button and enemy. I love the slow-mo powerup, it makes some of the harder level manageable but also makes the shooting a lot more satisfying.

If I have one little nitpick, it would the pointer, I think it'd be better if the laser was transparent, because right now, I feel like, it's a little too distracting.

But other than that, this was an amazing experience, great job guys!

Thanks for playing and your detailed comment.

We will definitly consider your proposal regarding the laser.

Fun game. Really clever twist on the aim mechanic where all changes over time. you have to choose the right angle at the right time. Graphics and sounds are good too.
Great entry.

Submitted
Metroloop
Viewing comments44 to25 of 44 ·Next page ·Last page
itch.io on Twitteritch.io on Facebook
AboutFAQBlogContact us
Copyright © 2025 itch corp ·Directory ·Terms ·Privacy ·Cookies

[8]ページ先頭

©2009-2025 Movatter.jp