Criteria | Rank | Score* | Raw Score |
Audio | #551 | 1.854 | 2.714 |
Innovation | #554 | 1.952 | 2.857 |
Game Design | #589 | 1.854 | 2.714 |
Graphics | #627 | 1.854 | 2.714 |
Overall | #647 | 1.724 | 2.524 |
Fun | #705 | 1.464 | 2.143 |
Theme | #739 | 1.366 | 2.000 |
Ranked from7 ratings. Score is adjusted from raw score by the median number of ratings per game in the jam.
How does your game fit the theme?
The goal of the game is to open the big door using the games mechanics
Did you write all the code and made all the assets from scratch?
Yes
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I always love hand-drawn games. I wish I had that talent. You've done a fantastic job!
I managed to figure the game out from your controls and I had fun playing it. Nice job my friend!
Please can you vote on my game? I'm trying to get to 20 ratings :D
Some kind of tutorial would have been nice, I went in and had no idea how to do anything, got stuck because I clicked on a stone (I think) and got surrounded by enemies.
Controls:
Move with WASD
Left click interact/grab resources
Right click place buildings
1, 2 and 3 keys to change the buildings you can place
The first building does damage to 1 enemy cost 4 stone 4 wood
The second heals the player 6 stone 10 wood
The third does AOE damage 8 stone 10 wood
Each time you activate a stone key waves of enemies will try to stop you, when you activated all 5 then the portal begins to open.
It would been nice to know the control beforehand, I click my mouse>It doesn't do anything.
Then pressing ASWD and it walk> but i can't interact with the stone or anything.
Then! I walk Using ASWD and click the monument with mouse when near it>ended with me on my defeat.
It's a shame really, quite the unique looking game so i was excited to play it
The gathering of resources was not very well explained and I couldn't figure out what to do for a while. I also would have liked an explanation as to how much each thing cost and what they did. Great job completing the submission.