Criteria | Rank | Score* | Raw Score |
Fun | #2 | 4.313 | 4.313 |
Audio | #9 | 4.125 | 4.125 |
Game Design | #14 | 4.125 | 4.125 |
Overall | #18 | 3.927 | 3.927 |
Graphics | #60 | 4.063 | 4.063 |
Innovation | #91 | 3.500 | 3.500 |
Theme | #199 | 3.438 | 3.438 |
Ranked from16 ratings. Score is adjusted from raw score by the median number of ratings per game in the jam.
How does your game fit the theme?
KICK DOWN DOORS. FIND OUT WHATS BEHIND THEM. REPEAT
Did you write all the code and made all the assets from scratch?
YEP!
Log in with itch.io to leave a comment.
Definitely in the top 3 that I've played in the jam. How have more people not played this??? Frenetic, juicy, polished, tight controls. Loved every second of it. Really awesome work.
The juiciness of this game is off the charts!! Vlambeer would themselves have been proud of this one. So much fun. Well done.
I love the animation and how crisp the game feels, it a thumbs up for me
Nice work! The game is really polished and fun, but also challenging! Great animations and sounds. Only thing I would add later is to able to rewatch the run, without bullet time.
This game was seriously awesome! I loved all the juice, sound effects, art, and mechanics so much! Once I got the hand of bullet time it was super fun! You introduced each mechanic once at a time, and it was cool to see all the different weapons. I will say that at the very beginning it was a little overwhelming with all the effects, but once I had the base controls down, the game felt very good to play!